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Underhive Gang Creation Tables
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===Unusual traits=== {| border="1" cellspacing="0" cellpadding="5" align="center" ! colspan="2" |What do the House's gangers do that makes them stand out? (d10) |- ! 1 | '''Masked''' - For whatever reason, this House's gangs wear masks or helmets into battle, rarely - if ever - revealing their faces. |- ! 2 | '''Body mods''' - Tattoos, scarification, or even augmetic body part replacements - the members of this House practice some form of body modification as a sign of membership or status. |- ! 3 | '''Gaudy''' - Subtlety is for wimps! Members of this House eschew stealth or tactical gear in favor of bright, flashy colors or elaborate jewelry and accessories. |- ! 4 | '''Trophies''' - This House is known for taking battle trophies from their foes, be they weapons and wargear or gruesome harvested body parts. |- ! 5 | '''Talismans''' - Hive-worlders are a superstitious, cowardly lot. This House counters that with good-luck charms or other ritual talismans to ward off superstitions. |- ! 6 | '''Heirlooms''' - Family lines are important to those of this House, and wargear is often passed down through the generations. |- ! 7 | '''Gene-quirk''' - Members of this House can be recognized with ease thanks to a genetic quirk - be it merely unusual, such as pallid skin or purple eyes, or a full-on mutation. |- ! 8 | '''Worker's gear''' - Gangers from this House wear or carry gear from their industry's workforce into battle, either as symbols of pride or improvised weapons. |- ! 9 | '''Armored''' - Whether they wear mere riveted scrap metal or high-tech bodygloves, members of this House are never caught without protective bodywear. |- ! 10 | '''Religious''' - This House has dedicated itself to the Cult of the Redemption, or another religious movement others disapprove of - an esoteric Imperial cult, a form of leader-worship, or perhaps even the Ruinous Powers themselves... |- |}
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