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====Awakened One with Flail==== *'''Stats''': Movement 4"; Toughness 3; Wounds 10; 60 Pts. **'''Rule:''' **'''Weapons:''' ***''Dagger''-Range 1"; Attacks 3; Strength 3; Damage 1/3 ***''Reach weapon''-Range 3"; Attacks 3; Strength 3; Damage 1/2 *''Fighter Commentary'' - You don't use these for damage, you use them for the fact that you can get three attacks at 3", giving you a good chance to trigger Barbed Strike and setting up a weakened opponent for your real melee models to exploit. The Awakened Ones should be your first activations and target what you're going to try to bring down using debuffs. Don't forget that if you find yourself within an inch, the knife attack has just as many attacks but with a better damage profile, so don't feel you need to always use the flail. Sadly, many newer warbands have the exact same fighter at cheaper points and 1 more crit damage. Wait for the next rebalance i guess.
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