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=== Core Units === This is where O&Gs really shine. Due to animosity and a lack of heavy hitters (like Empire or Chaos Knights)in the core the O&G have some issues in this categories but their basic infantry might be considered one if not the best in the game considered cost-efficiency. * '''Orc Boyz:''' I love these guys and you should too. 5 points for T4 and S4 on the charge infantry is glorious. Spears or 2 hand weapons are great options, shields arent really necessary though - their staying power comes from their numbers and T4 and not their armor. Even more amazing are Big'uns for just 7 points with basically chaos warrior stats except for LD. Not panicking when goblins flee is also huge. If you go green horde, get several of these units and overwhelm your enemy with strong infantry along the whole line. * '''Orc Arrer Boyz:''' They are still awesome troops for 7 points but do you really need an orc with a bow? They are on par with a human shooting but thats it. * '''Savage Orc Boyz:''' AMAZING for just 1 more point than regular orcs. Give them 2 hand weapons and their 3 attacks will just about destroy any T3 infantry you are facing. Want even more? Get the Big-Uns and get 16 str 4 attacks from a 5 wide front. I prefer running these in smaller blocks and without shields or warpaints. They are great damage dealers but if you go big they somehow tend to attract a lot of shooting... You can just skip on your regular orc boyz though and go all Savage Orcy if you want to and then you can field large blocks. The enemy wont be able shoot all of them, right? * '''Goblins:''' The next amazingly good option. 2 points for an almost human-like fighter? Goblins somehow got the reputation from GW that they cannot kill stuff in melee which is not completely wrong but they are not that much worse than regular humans. A unit of 20 with spears will defeat plenty of opposition by numbers and occasional kills. However, usually it is better to skip the regular goblins and go with NG due to their better options. Still, mixing your Orc Boyz with Goblin units means you are pretty well against panic and can just attack down the whole line. * '''Goblin Wolf Riders:''' THE most cost effective cavalry unit in the game. I do not think my wolf riders ever killed more than one feeble enemy at the time but they are still an essential part of any combined O&G army. If you want to break the game just field 4-5 made up of 5 men each and watch your enemy cry out in rage when you march block him, redirect his best troops and swarm his war machines turn 2. If you want to use them for actual fighting then go with 10, spears and shields and full commando. Still only 150 points. (which means you could have gotten 3x5 naked units instead though) * '''Night Goblins:''' I would argue Night Goblins are gamebreakingly good. Their leadership is awful so they will run away if they have to take any kind of test but they are super cheap, can get staying power with netters at basically no cost and fanatics are amazing. Fanatics means that your enemies heavy hitters will lose 1-6 models through each fanatic they have to pass when they attack the NG or when they are unlucky and just get close. So many players broke down over their favorite knight units for 200+ points getting decimated and then beaten in melee (static combat res) against a bunch of Gobbos. I take them with spears, 5 wide, 2 netters and 1-2 fanatics (don't make the unit too expensive) and full command (the boss is skippable though). * '''Snotlings''' Expensive for their stats and in very offensive armies or armies with a lot of goblins and fanatics they might not bring back their points but I always field at least 3 bases of them. They are your most reliable unit (yes... the irony is stunning). They do not have animosity and never run away. This poses a huge issue for any enemy who thinks they can rout your weak flank with panic tests and overwhelming force. A single unit of Snotlings can even bind Archaos for a round or two while you slaughter his army. If they fit your army thematically, they are definitely a must have.
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