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Warhammer 40,000: Eternal Crusade
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== Setting == [[File:arkhona_vision_starmap.jpg|800px|thumb|right|Notice the planet Simahgr. Take out the 'h' and re-arrange it, and then it spells out as "Sigmar"... clever eh?]] Now anyone who has knowledge of [[Warhammer 40,000]] obviously knows the setting. However, the games events take place on the Kharon System, located in the northern part of the [[Segmentum#Segmentum Obscurus|Segmentum Obscurus]]. The original intention was to follow a planet wide contest for a single undisclosed planet, known as Arkhona. The planet in question was once an effective Imperial settlement, but due to the planets volatile nature, no great foothold could be gained on the planet other than small outposts. The planet was also once inhabited by an alien race, that supposedly was exterminated during the [[Great Crusade]]. Now, [[Tyranids]] are appearing out of absolutely nowhere, killing everyone left on the planet, apparently coming from ''the underground of the planet'' like they had been hibernating there. Weird. All this calls the playable races to action for different, yet to be revealed reasons, and are now to duke it out on the surface of the planet while the Tyranids eat everything. [[How Imperial Life Is Worse Than You Can Imagine|Lovely.]] [[Arkhona]] is actually just the primary planet in a system, one that has three different colored suns, for some reason, and with ten planets or moons of playable size, whilst initially there were hopes that down the line there will be downloadable content where you start fighting on a new planet. The closure of Eternal Crusade meant that such dreams were short-lived. [[Arkhona]], fifth planet from the three suns, hopefully far enough to not fucking melt in the daylight.
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