Editing
Epic Destiny
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
====Star-Favored Champion==== You are destined for greatness. It is literally written in the sky, in the form of a special star that came to life when you were born, and which moves in the heavens in response to the actions you undertake, waxing as you triumph and waning as you suffer defeat, moving into conjunction with other stars in symbolism of the trials and triumphs you are facing. Astrologers know that you are a '''Star Favored Champion''', and that should you survive to the end of yoour long and perilous quest, you will be welcomed into the [[Astral Sea]] by the gods themselves, and your star will multiply to become its own constellation, forever reminding all mortals of your story. This Epic Destiny appeared in Martial Power 2 and is open to ''Any Martial Class''. At 21st level, you gain the '''Favored Warrior''' feature, which grants you +2 Constitution and a +2 bonus to Acrobatics and Athletics checks. You also gain the '''Favored Tenacity''' feature, which means that whenver your first first attack roll with an encounter power misses, until the end of your turn you can make a basic attack as a minor action. At 24th level, you gain the '''Resurgent Star''' feature, which means that you automatically get 20s on your death saving throws so long as you have at least one Healing Surge left. At 26th level, you gain the '''Sign of Hope''' Daily Utility Power. As a minor action, you can both regain one expended martial encounter attack power and spend a healing surge. Finally, at level 30, you gain the '''Sign of Challenge''' feature, which grants you a Martial Encounter power of the same name. As a minor action, you can target one nonminion creature in a close burst 5. Until the encounter's end, you can roll twice when rolling to attack the targeted creature, and whenever you hit it, each ally that you can see gais a +2 bonus to attack rolls against any enemy other than that target until the end of your next turn.
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
Edit source
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information