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Warhammer 40,000/Tactics/Kill Team(8E) Xenos
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===NID Example Teams=== <div class="toccolours mw-collapsible mw-collapsed"> '''Standard Kill Teams''' <div class="mw-collapsible-content"> *Heavy Warrior Leader with venom cannon, boneswords, and fleshhooks *Comms Warrior with devourer, boneswords, fleshhooks to make your venom cannon more reliable. *Combat Warrior equipped same as comms (or additional boneswords if you want that extra attack though being able to shoot is a better option) Having a fourth Warrior is optional (if you aren't already fully into Nids no need to buy another box for one model) so at this point you should just start filling you lists with gaunts depending on what you want. *Termagants for shooting(your choice of devourer or fleshborer depending on your points) *Hormagaunts for combat(with adrenal glands if you want the extra speed, although I would only do this with spare points that can't fit another hormagaunt) Hormagaunts are generally superior to termagants as they are far better at punching then termagants are at shooting, however a hormagaunt sitting on an objective does nothing else while a termagant can still take pot shots so having at least some termagants on the roster is nice. </div> </div> <div class="toccolours mw-collapsible mw-collapsed"> '''Commanders Kill Teams''' <div class="mw-collapsible-content"> ''For When Commanders Cost Points'' ''For When Commanders Cost Nothing'' </div> </div>
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