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===Lords of War=== ====KV119 Bar'trah Battlesuit==== This unit contains 1 KV119 Bar'trah Battlesuit ('''Power Rating 13'''). It is accompained by 4 Tactical Drones taken in any conbination. {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv |- | KV119 Bar'trah || * || 4+ || * || 6 || 8 || 20 || * || 8 || 2+ |- | Tactical Drone || 8" || 5+ || 5+ || 3 || 4 || 1 || 1 || 6 || 4+ |} {| class=wikitable |- valign=top ! Remaining W !! M !! BS !! A |- | 11-20+ || 14" || 3+ || 4 |- | 6-10 || 10" || 4+ || 3 |- | 1-5 || 6" || 5+ || 2 |} '''Wargear (KV119 Bar'trah):''' *Drone Controller *xxx '''Wargear (Tactical Drone):''' *Markerlight (MV7 Marker Drone Only) *Two Pulse Carabine (MV1 Gun Dron Only) '''Special Rules (KV119 Bar'trah):''' *'''Attached Drones:''' When this model is set up, any accompanying Tactical Drones are attached, and are treated as being embarked. Whilst the Drones remain attached, this model is considered to be equipped with their weapons in addition to its own (the ''Stable Platform'' special rule still applies for any attack made this model's Markerlights). In addition, Shield Drones are able to use their ''Saviour Protocols'' special rule whilst attached. *'''For The Greater Good''' '''Special Rules (Tactical Drone):''' *'''Detach:''' All Tactical Drones can detach at the start of your Movement phase by disembarking as if from a transport. From that point onwards, they are treated as a separate unit. They cannot reattach during the battle. *'''For The Greater Good''' *'''Saviour Protocols''' *'''Shield Generator''' (MV4 Shield Drone Only) *'''Stable Platform:''' This unit can move and fire Heavy weapons without suffering the penalty to its hit rolls. (MV7 Marker Drone Only) *'''Threat Identification Protocols''' (MV1 Gun Drone Only) '''Options:''' *This model may take up to three items from the ''Support Systems'' list. *May exchange any Tactical Drone for one of the followings: ::-Smart Missile System - 15 pts. ::-Twin Ion Rifle - 14 pts. ::-Twin Rail Rifle - 24 pts. *May exchange any Tactical Drone for one of the followings: ::-Homing Beacon - 20 pts. '''Keywords (KV119 Bar'trah)''': *Faction:{{W40kKeyword|<Sept>}}, {{W40kKeyword|T'au Empire}} *{{W40kKeyword|Lord of War}}, {{W40kKeyword|Monster}}, {{W40kKeyword|KV119 Bar'trah Battlesuit}}, {{W40kKeyword|Battlesuit}} '''Keywords (Tactical Drone)''': *Faction:{{W40kKeyword|<Sept>}}, {{W40kKeyword|T'au Empire}} *{{W40kKeyword|Lord of War}}, {{W40kKeyword|Drone}}, {{W40kKeyword|Tactical Drones}}, {{W40kKeyword|Fly}} ====KV128 Stormsurge==== This unit contains 1 KV128 Stormsurge ('''Power Rating 14'''). This model may be accompained by up to 2 Tactical Drones ('''Power Rating +1''') or by up to 2 MV84 Shielded Missile Drones ('''Power Rating +2'''). {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv |- | KV128 Stormsurge || 6" || 5+ || * || * || 7 || 20 || * || 8 || 3+ |- | MV84 Shielded Missile Drone || 12" || 5+ || 5+ || 4 || 4 || 1 || 1 || 6 || 4+ |} {| class=wikitable |- valign=top ! Remaining W !! BS !! S !! A |- | 11-20+ || 3+ || 8 || 3 |- | 6-10 || 4+ || 7 || D3 |- | 1-5 || 5+ || 6 || 1 |} '''Wargear (KV128 Stormsurge):''' *Cluster Rocket System *Four Destroyer Missiles *Pulse Blastcannon *Two Flamers *Two Smart Missile Systems '''Wargear (MV84 Shielded Missile Drone):''' *Missile Pod *Shield Generator '''Special Rules (KV128 Stormsurge):''' *'''Explodes:''' If this model is reduced to 0 wounds, roll a D6 before removing it from the battlefield. On a 6 it explodes, and each unit within 6" suffers D6 mortal wounds. *'''For The Greater Good''' *'''Stabilising Anchors:''' A KV128 Stormsurge may anchor itself at the beginning of your Moving phase. While anchored, it may not move for any reason and it cannot pile in and attack in the Fight phase, but you can fire all of its weapons twice in the Shooting phase. A KV128 Stormsurge can retract its anchors at the beginning of any of your Movement phases, and can then move, shoot and fight normally. *'''Walking Battleship''' '''Special Rules (MV84 Shielded Missile Drone):''' *'''Drone Shield Generator:''' A model with a Shield Generator has a 4+ invulnerable save. In addition, roll a D6 each time a {{W40kKeyword|Drone}} with this ability loses a wound; on a 5+ that Drone does not lose a wound. *'''Drone Support''' *'''For The Greater Good''' *'''Saviour Protocols''' '''Options:''' *This model may replace its two Flamers for one of the following: ::-Two Airbursting Fragmentation Projectors - 16 pts. ::-Two Burst Cannons - 16 pts. *This model may replace its Pulse Blastcannon for a Pulse Driver Cannon - 50 pts. *This model may take up to three items from the ''Support Systems'' list. '''Keywords (KV128 Stormsurge)''': *Faction:{{W40kKeyword|<Sept>}}, {{W40kKeyword|T'au Empire}} *{{W40kKeyword|Lord of War}}, {{W40kKeyword|Monster}}, {{W40kKeyword|KV128 Stormsurge}}, {{W40kKeyword|Battlesuit}}, {{W40kKeyword|Titanic}} '''Keywords (MV84 Shielded Missile Drone)''': *Faction:{{W40kKeyword|<Sept>}}, {{W40kKeyword|T'au Empire}} *{{W40kKeyword|Lord of War}}, {{W40kKeyword|Drone}}, {{W40kKeyword|MV84 Shielded Missile Drone}}, {{W40kKeyword|Fly}} ====KX139 Ta'unar Supremacy Armour==== This unit contains 1 KX139 Ta'unar Supremacy Armour ('''Power Rating 55'''). {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv |- | KX139 Ta'unar Supremacy Armour || * || 4+ || * || 8 || 8 || 30 || * || 9 || 3+ |} {| class=wikitable |- valign=top ! Remaining W !! M !! BS !! A |- | 21-30+ || 16" || 2+ || 5 |- | 11-20 || 14" || 2+ || 4 |- | 6-10 || 12" || 3+ || 3 |- | 1-5 || 8" || 4+ || 2 |} '''Wargear:''' *Four Burst Cannons *Four Smart Missile Systems *Pulse Ordnance Multi-driver *Two Tri-axis Ion Cannons '''Special Rules:''' *'''Barrier Shield Generator''' *'''Explodes:''' If this model is reduced to 0 wounds, roll a D6 before removing it from the battlefield. On a 6 it explodes, and each unit within 6" suffers D6 mortal wounds. *'''For The Greater Good''' *'''Stabilising Anchors:''' A KX139 Ta'unar Supremacy Armour may anchor itself at the beginning of your Moving phase. While anchored, it may not move for any reason and it cannot pile in and attack in the Fight phase, but you can fire all of its weapons twice in the Shooting phase. A KX139 Ta'unar Supremacy Armour can retract its anchors at the beginning of any of your Movement phases, and can then move, shoot and fight normally. *'''Towering Colossus''' *'''Vigilance Defence System''' '''Upgrades:''' *'''Cluster Shells''' '''Options:''' *This model may replace its Tri-axis Ion Cannons for one of the following: ::-Two Fusion Eradicators - 166 pts. ::-Fusion Eradicator and Tri-axis Ion Cannon - 190 pts. *This model may replace its Pulse Ordnance Multi-driver for one of the following: ::-Heavy Rail Cannon and '''Cluster Shells''' upgrade- 130 pts. ::-Nexus Meteor Missile System - 147 pts. *This model may take up to three items from the ''Support Systems'' list. '''Keywords''': *Faction:{{W40kKeyword|<Sept>}}, {{W40kKeyword|T'au Empire}} *{{W40kKeyword|Lord of War}}, {{W40kKeyword|Monster}}, {{W40kKeyword|KX139 Ta'unar Supremacy Armour}}, {{W40kKeyword|Battlesuit}}, {{W40kKeyword|Titanic}} ====KX238 Ta'unar Diplomacy Armour==== This unit contains 1 KX238 Ta'unar Diplomacy Armour ('''Power Rating 200'''). {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv |- | KX238 Ta'unar Diplomacy Armour || * || 4+ || * || 16 || 16 || 70 || * || 10 || 2+ |} {| class=wikitable |- valign=top ! Remaining W !! M !! BS !! A |- | 61-70+ || 20" || 2+ || 5 |- | 41-60+ || 18" || 2+ || 4 |- | 21-40 || 16" || 3+ || 3 |- | 11-20 || 14" || 4+ || 2 |- | 1-10 || 12" || 5+ || 1 |} '''Wargear:''' *Eight Destroyer Missiles *Four Flamers *Four Long-range Markerlights *Four Long-barreled Burst Cannons *Two Airbursting Fragmentation Bombardier *Two Heavy Rail Cannons *Two KX238 Burst Eradicators '''Special Rules:''' *'''Explodes:''' If this model is reduced to 0 wounds, roll a D6 before removing it from the battlefield. On a 4+ it explodes, and each unit within 2D6 suffers D6 mortal wounds. *'''For The Greater Good''' *'''KX238 Class Nova Reactor (Body):''' In your Movement phase you can choose to use this model's Nova Reactor. If you do, this model suffers D3 mortal wounds. Choose one of the following effects to last until the beginning of your next turn: ::*Shield Overdrive: This model has a 3+ invulnerable save. ::*Electromagnetic Shockwave: Roll a D6 for each enemy unit within 6" of this model. On a 2+, it suffers D6 mortal wounds. *'''KX238 Class Nova Reactor (Left Arm):''' In your Movement phase you can choose to use this model's Nova Reactor. If you do, this model suffers D3 mortal wounds. Choose one of the following effects to last until the beginning of your next turn: ::*Core Overdrive: Increase this arm's weapon's Strenght and Damage Characteristic by D3 (roll separately for each one). ::*Nova-flux: Choose for either of this model's KX238 Burst Eradicator Type to change to Heavy 60, its KX238 Fusion Annihilator Type to change to Heavy 15, or its KX238 Ion Projector Type (both standard and overcharge) to change to Macro 9. *'''KX238 Class Nova Reactor (Right Arm):''' In your Movement phase you can choose to use this model's Nova Reactor. If you do, this model suffers D3 mortal wounds. Choose one of the following effects to last until the beginning of your next turn: ::*Core Overdrive: Increase this arm's weapon's Strenght and Damage Characteristic by D3 (roll separately for each one). ::*Nova-flux: Choose for either of this model's KX238 Burst Eradicator Type to change to Heavy 60, its KX238 Fusion Annihilator Type to change to Heavy 15, or its KX238 Ion Projector Type (both standard and overcharge) to change to Macro 9. *'''XK238 Shield Generator:''' This model has a 4+ invulnerable save. In addition, roll a die each time this model loses a wound, on a 5+ this model does not lose that wound. *'''Symbol of Might:''' Add 1 to the Leadership characteristic of friendly {{W40kKeyword|T'au Empire}} units that have line of sight to this model. In addition, enemy units that have line of sight to this model must subtract 1 from their Leadership characteristic. *'''Stabilising Anchors:''' A KX238 Ta'unar Diplomacy Armour may anchor itself at the beginning of your Moving phase. While anchored, it may not move for any reason and it cannot pile in and attack in the Fight phase, but you can fire all of its weapons twice in the Shooting phase. A KX238 Ta'unar Diplomacy Armour can retract its anchors at the beginning of any of your Movement phases, and can then move, shoot and fight normally. *'''Towering Colossus''' '''Options:''' *This model may replace each of its XK238 Burst Eradicators for one of the following: ::-KX238 Fusion Annihilator - free ::-KX238 Ion Projector - free *This model may take up to four items from the ''Support Systems'' list. '''Keywords''': *Faction:{{W40kKeyword|<Sept>}}, {{W40kKeyword|T'au Empire}} *{{W40kKeyword|Lord of War}}, {{W40kKeyword|Monster}}, {{W40kKeyword|KX238 Ta'unar Diplomacy Armour}}, {{W40kKeyword|Battlesuit}}, {{W40kKeyword|Titanic}} ====Manta Super-Heavy Dropship==== This unit contains 1 Manta ('''Power Rating 100'''). {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv |- | Manta || * || 5+ || * || 8 || 8 || 60 || 5 || 8 || 3+ |} {| class=wikitable |- valign=top ! Remaining W !! M !! BS |- | 31-60+ || 20"-60" || 2+ |- | 21-30 || 20"-45" || 3+ |- | 11-20 || 20"-30" || 3+ |- | 1-10 || 20"-25" || 4+ |} '''Wargear:''' *Six Long-barrelled Ion Cannons *Sixteen Long-barrelled Burst Cannons *Ten Seeker Missiles *Two Heavy Rail Cannons *Two Missile Pods '''Special Rules:''' *'''Airborne''' *'''Colossal Flyer''' *'''Energy Field''' *'''Explodes:''' If this model is reduced to 0 wounds, roll a D6 before removing it from the battlefield. On a 4+ it explodes, and each unit within 2D6 suffers D6 mortal wounds. *'''Hover Jet''' *'''Supersonic''' *'''Transport Elevator''' '''Transport Capacity:''' The Manta Super-heavy Dropship consists of two decks, both of which can carry models: ::-The upper deck has a transport capacity of 55 models, and may only transport models with the keywords {{W40kKeyword|T'AU EMPIRE}} {{W40kKeyword|INFANTRY}} or {{W40kKeyword|DRONE}}. ::-The lower deck has a Transport Capacity of 145 models with the {{W40kKeyword|T"AU EMPIRE}} {{W40kKeyword|INFANTRY}} or {{W40kKeyword|DRONE}} keyword and up to eight {{W40kKeyword|XV8 CRISIS BATTLESUITS}}, {{W40kKeyword|XV8 CRISIS BODYGUARDS}}, {{W40kKeyword|XV8-2 Heavy CRISIS BATTLESUITS}}, {{W40kKeyword|XV9 HAZARD Battlesuits}}, {{W40kKeyword|COMMANDER IN XV81 BATTLESUIT}}, {{W40kKeyword|COMMANDER IN XV84 BATTLESUIT}} or any models with both the {{W40kKeyword|BATTLESUIT}} and {{W40kKeyword|COMMANDER}} keyword. It may also transport up to four of the following in any combination: {{W40kKeyword|TY7 DEVILFISH}} *, {{W40kKeyword|HAMMERHEAD GUNSHIP}} and/or {{W40kKeyword|SKY RAY GUNSHIP}}. ::''*'' Whilst embarked within a Manta, the Devilfish may have other models embarked within it, these models may not disembark until the Devilfish has itself disembarked from the Manta. In addition, models disembarking from a Devilfish may not do so on the same turn that the Devilfish has disembarked from a Manta. '''Keywords''': *Faction:{{W40kKeyword|<Sept>}}, {{W40kKeyword|T'au Empire}} *{{W40kKeyword|Lord of War}}, {{W40kKeyword|Vehicle}}, {{W40kKeyword|Manta}}, {{W40kKeyword|Fly}}, {{W40kKeyword|Titanic}}, {{W40kKeyword|Transport}} ====The Eight==== This unit contains 1 Farsight, 1 Commander Brightsword with 2 MV4 Shield Drones, 1 Commander Bravestorm with 2 MV1 Gun Drones, 1 Shas'O Sha'vastos with 2 MV1 Gun Drones, 1 Shas'O Arra'kon with 2 MV1 Gun Drones, 1 Sub-commander Torchstar with 2 MV7 Marker Drones, 1 Broadside Shas'vre Ob'lotai 9-0 with 2 MV8 Missile Drones and 1 O'Vesa with MV84 Shielded Missile Drones ('''Power Rating 56'''). Only one of this unit may be included in your army. {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv |- | Farsight || 8" || 2+ || 2+ || 5 || 5 || 6 || 4 || 9 || 3+ |- | Commander Brightsword || 8" || 3+ || 2+ || 5 || 5 || 5 || 4 || 9 || 3+ |- | Commander Bravestorm || 8" || 3+ || 2+ || 5 || 5 || 5 || 4 || 9 || 2+ |- | Shas'O Sha'vastos || 8" || 3+ || 2+ || 5 || 5 || 5 || 4 || 9 || 3+ |- | Shas'O Arra'kon || 8" || 3+ || 2+ || 5 || 5 || 6 || 4 || 9 || 3+ |- | Sub-commander Torchstar || 8" || 3+ || 2+ || 5 || 5 || 5 || 4 || 9 || 3+ |- | Broadside Shas'vre Ob'lotai 9-0 || 5" || 4+ || 2+ || 5 || 5 || 6 || 3 || 9 || 2+ |- | O'Vesa || * || 3+ || * || 6 || 7 || 14 || * || 9 || 2+ |- | MV1 Gun Drone || 8" || 5+ || 5+ || 3 || 4 || 1 || 1 || 6 || 4+ |- | MV4 Shield Drone || 8" || 5+ || 5+ || 3 || 4 || 1 || 1 || 6 || 4+ |- | MV7 Marker Drone || 8" || 5+ || 5+ || 3 || 4 || 1 || 1 || 6 || 4+ |- | MV8 Missile Drone || 8" || 5+ || 5+ || 3 || 4 || 1 || 1 || 6 || 4+ |- | MV84 Shielded Missile Drone || 12" || 5+ || 5+ || 4 || 4 || 1 || 1 || 6 || 4+ |} {| class=wikitable |- valign=top ! Remaining W !! M !! BS !! A |- | 7-14+ || 12" || 2+ || 4 |- | 4-6 || 8" || 3+ || 3 |- | 1-3 || 4" || 4+ || 2 |} '''Wargear (Farsight):''' *Dawn Blade *High-Intensity Plasma Rifle '''Wargear (Commander Brightsword):''' *Counterfire Defence System *Two Fusion Blasters *Fusion Blades *Target Lock '''Wargear (Commander Bravestorm):''' *Advanced Targeting System *Flamer *Onager Gauntlet *Plasma Rifle *Shield Generator '''Wargear (Shas'O Sha'vastos):''' *Drone Controller *Flamer *Plasma Rifle *Puretide Engram Neurochip *Shield Generator '''Wargear (Shas'O Arra'kon):''' *Airbursting Fragmentation Projector *Counterfire Defence System *Cyclic Ion Blaster *Plasma Rifle '''Wargear (Sub-commander Torchstar):''' *Advanced Targeting System *Drone Controller *Two Flamers '''Wargear (Broadside Shas'vre Ob'lotai 9-0):''' *Two High-yield Missile Pods *Seeker Missile *Two Smart Missile Systems *Velocity Tracker '''Wargear (O'Vesa):''' *Early Warning Override *Two Fusion Blasters *Ion Accelerator *Target Lock '''Wargear (MV1 Gun Drone):''' *Two Pulse Carbines '''Wargear (MV7 Marker Drone):''' *Markerlight '''Wargear (MV8 Missile Drone):''' *Missile Pod '''Wargear (MV84 Shielded Missile Drone):''' *Missile Pod *Shield Generator '''Special Rules:''' *'''The Eight''' '''Special Rules (Farsight):''' *'''For The Greater Good''' *'''Genius of Mont'ka *'''Manta Strike''' *'''Master of War''' *'''Shield Generator''' *'''Way of the Short Blade''' '''Special Rules (Commander Brightsword):''' *'''For The Greater Good''' *'''Manta Strike''' *'''Master of War''' *'''Warscraper Drones''' '''Special Rules (Commander Bravestorm):''' *'''Advanced Support Cocoon''' *'''For The Greater Good''' *'''Manta Strike''' *'''Master of War''' '''Special Rules (Shas'O Sha'vastos):''' *'''For The Greater Good''' *'''Manta Strike''' *'''Master of War''' '''Special Rules (Shas'O Arra'kon):''' *'''For The Greater Good''' *'''Manta Strike''' *'''Master of War''' *'''Repulsor Impact Field''' '''Special Rules (Sub-commander Torchstar):''' *'''For The Greater Good''' *'''Manta Strike''' *'''Master of War''' *'''Neuroweb System Jammer''' '''Special Rules (Broadside Shas'vre Ob'lotai 9-0):''' *'''Advanced Scan Feeds''' *'''For The Greater Good''' *'''No Longer Flesh and Blood''' *'''Stabilising Feet:''' Broadside Shas'vre Ob'lotai 9-0 may anchor itself at the beginning of your Moving phase. While anchored, it may not move for any reason and it cannot pile in and attack in the Fight phase, but you can fire all of its weapons twice in the Shooting phase. Broadside Shas'vre Ob'lotai 9-0 can retract its anchors at the beginning of any of your Movement phases, and can then move, shoot and fight normally. '''Special Rules (O'Vesa):''' *'''Earth Caste Pilot Array *'''For The Greater Good''' *'''Riptide Class Nova Reactor:''' In your Movement phase you can choose to use this model's Nova Reactor. If you do, this model suffers a mortal wound. Choose one of the following effects to last until the beginning of your next turn: ::*Nova Shield: This model has a 3+ invulnerable save. ::* Boost: This model can move 2D6" in your charge phase (even if it doesn't declare a charge). ::* Nova-charge: This model's Ion Accelerator Type (both standard and overcharge) changes to Heavy 6. *'''Riptide Shield Generator''' '''Special Rules (MV1 Gun Drone):''' *'''For The Greater Good''' *'''Manta Strike''' *'''Saviour Protocols''' *'''Threat Identification Protocols''' '''Special Rules (MV4 Shield Drone):''' *'''Drone Shield Generator:''' A model with a Shield Generator has a 4+ invulnerable save. In addition, roll a D6 each time a {{W40kKeyword|Drone}} with this ability loses a wound; on a 5+ that Drone does not lose a wound. *'''For The Greater Good''' *'''Manta Strike''' *'''Saviour Protocols''' '''Special Rules (MV7 Marker Drone):''' *'''For The Greater Good''' *'''Manta Strike''' *'''Saviour Protocols''' *'''Stable Platform''' '''Special Rules (MV8 Missile Drone):''' *'''Drone Support''' *'''For The Greater Good''' *'''Saviour Protocols''' '''Special Rules (MV84 Shielded Missile Drone):''' *'''Drone Shield Generator:''' A model with a Shield Generator has a 4+ invulnerable save. In addition, roll a D6 each time a {{W40kKeyword|Drone}} with this ability loses a wound; on a 5+ that Drone does not lose a wound. *'''Drone Support''' *'''For The Greater Good''' *'''Saviour Protocols''' '''Keywords (Farsight):''' *Faction:{{W40kKeyword|Farsight Enclaves}}, {{W40kKeyword|T'au Empire}} *{{W40kKeyword|Lord of War}}, {{W40kKeyword|Commander Farsight}}, {{W40kKeyword|Fly}}, {{W40kKeyword|Battlesuit}}, {{W40kKeyword|Jet Pack}}, {{W40kKeyword|Commander}}, {{W40kKeyword|Character}} '''Keywords (Commander Brightsword):''' *Faction:{{W40kKeyword|Farsight Enclaves}}, {{W40kKeyword|T'au Empire}} *{{W40kKeyword|Lord of War}}, {{W40kKeyword|XV8 Crisis Battlesuit}}, {{W40kKeyword|Commander Brightsword}}, {{W40kKeyword|Fly}}, {{W40kKeyword|Battlesuit}}, {{W40kKeyword|Jet Pack}}, {{W40kKeyword|Commander}}, {{W40kKeyword|Character}} '''Keywords (Commander Bravestorm):''' *Faction:{{W40kKeyword|Farsight Enclaves}}, {{W40kKeyword|T'au Empire}} *{{W40kKeyword|Lord of War}}, {{W40kKeyword|XV8 Crisis Battlesuit}}, {{W40kKeyword|Commander Bravestorm}}, {{W40kKeyword|Fly}}, {{W40kKeyword|Battlesuit}}, {{W40kKeyword|Jet Pack}}, {{W40kKeyword|Commander}}, {{W40kKeyword|Character}} '''Keywords (Shas'O Sha'vastos):''' *Faction:{{W40kKeyword|Farsight Enclaves}}, {{W40kKeyword|T'au Empire}} *{{W40kKeyword|Lord of War}}, {{W40kKeyword|XV8 Crisis Battlesuit}}, {{W40kKeyword|Shas'O Sha'vastos}}, {{W40kKeyword|Fly}}, {{W40kKeyword|Battlesuit}}, {{W40kKeyword|Jet Pack}}, {{W40kKeyword|Commander}}, {{W40kKeyword|Character}} '''Keywords (Shas'O Arra'kon):''' *Faction:{{W40kKeyword|Farsight Enclaves}}, {{W40kKeyword|T'au Empire}} *{{W40kKeyword|Lord of War}}, {{W40kKeyword|XV85 Enforcer Battlesuit}}, {{W40kKeyword|Shas'O Arra'kon}}, {{W40kKeyword|Fly}}, {{W40kKeyword|Battlesuit}}, {{W40kKeyword|Jet Pack}}, {{W40kKeyword|Commander}}, {{W40kKeyword|Character}} '''Keywords (Sub-commander Torchstar):''' *Faction:{{W40kKeyword|Farsight Enclaves}}, {{W40kKeyword|T'au Empire}} *{{W40kKeyword|Lord of War}}, {{W40kKeyword|XV8 Crisis Battlesuits}}, {{W40kKeyword|Sub-commander Torchstar}}, {{W40kKeyword|Fly}}, {{W40kKeyword|Battlesuit}}, {{W40kKeyword|Jet Pack}}, {{W40kKeyword|Commander}}, {{W40kKeyword|Character}} '''Keywords (Broadside Shas'vre Ob'lotai 9-0):''' *Faction:{{W40kKeyword|Farsight Enclaves}}, {{W40kKeyword|T'au Empire}} *{{W40kKeyword|Lord of War}}, {{W40kKeyword|XV88 Broadside Battlesuit}}, {{W40kKeyword|Battlesuit}}, {{W40kKeyword|Shas'vre Ob'lotai 9-0}} '''Keywords (O'Vesa):''' *Faction:{{W40kKeyword|Farsight Enclaves}}, {{W40kKeyword|T'au Empire}} *{{W40kKeyword|Lord of War}}, {{W40kKeyword|Monster}}, {{W40kKeyword|XV104 Riptide Battlesuit}}, {{W40kKeyword|O'Vesa}}, {{W40kKeyword|Fly}}, {{W40kKeyword|Battlesuit}}, {{W40kKeyword|Jet Pack}} '''Keywords (MV1 Gun Drone, MV4 Shield Drone, MV7 Marker Drone):''' *Faction:{{W40kKeyword|Farsight Enclaves}}, {{W40kKeyword|T'au Empire}} *{{W40kKeyword|Lord of War}}, {{W40kKeyword|Drone}}, {{W40kKeyword|Tactical Drones}}, {{W40kKeyword|Fly}} '''Keywords (MV8 Missile Drone):''' *Faction:{{W40kKeyword|Farsight Enclaves}}, {{W40kKeyword|T'au Empire}} *{{W40kKeyword|Lord of War}}, {{W40kKeyword|MV8 Missile Drone}}, {{W40kKeyword|Drone}}, {{W40kKeyword|Fly}} '''Keywords (MV84 Shielded Missile Drone):''' *Faction:{{W40kKeyword|Farsight Enclaves}}, {{W40kKeyword|T'au Empire}} *{{W40kKeyword|Lord of War}}, {{W40kKeyword|Drone}}, {{W40kKeyword|MV84 Shielded Missile Drone}}, {{W40kKeyword|Fly}}
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