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Codex - Necrons: /tg/'s 9th Edition
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====Æonic Orb==== This unit contains 1 Æonic Orb ('''Power Rating: 300'''). {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Pts/model |- | Æonic Orb || '''24”''' || 6+ || '''2+''' || 16 || 18 || 121-150 || '''6''' || 10 || 2+ || 6000 |- | Æonic Orb || '''20”''' || 6+ || '''3+''' || 16 || 18 || 121-150 || '''D6''' || 10 || 2+ || 6000 |- | Æonic Orb || '''16”''' || 6+ || '''3+''' || 16 || 18 || 121-150 || '''3''' || 10 || 2+ || 6000 |- | Æonic Orb || '''12”''' || 6+ || '''4+''' || 16 || 18 || 121-150 || '''D3''' || 10 || 2+ || 6000 |- | Æonic Orb || '''8”''' || 6+ || '''5+''' || 16 || 18 || 121-150 || '''1''' || 10 || 2+ || 6000 |} '''Wargear:''' <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Star Cage''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Star-Cage (Solar Burst)''' || 72" || Heavy 3 || * || * || * || This weapon can target up to three different units in the shooting phase, choose how many hits to allocate to each unit before rolling. For each attack that hits, roll one D6 for each model in the target unit; on a 3+ that model suffers 3 mortal wounds. |- |'''Star-Cage (Solar Flare)''' || 180" || Heavy 1 || * || -5 || 48 || Attacks made with this weapon always wound on a 2+. Your opponent must subtract 3 from every kind of Save used against attacks from this profile. Each time you roll a wound roll of 6+ for this weapon, the target suffers 6 mortal wounds in addition to any other damage. If this attack hits, roll a die for every unit within 9" of the target; on a 3+ that unit suffers D6 mortal wounds. |}</div> </div> '''Special Rules:''' <tabs> <tab name="Banishment Security Measures"> If this model is reduced to 0 wounds, roll a D6 before removing it from the battlefield. On a 4-5, each unit within 3D6" suffers 2D6 mortal wounds. On a 6 the security protocols fail to completely banish the compressed star into a pocket dimension, each unit within 36" suffers 18 mortal wounds. </tab> <tab name="Blinding Light"> Non-{{W40kKeyword|Necron}} and non-{{W40kKeyword|Vehicle}} units that have line of sight to this model must subtract 1 from their hit roll each time they attack and may only re-roll hit rolls of 1. </tab> <tab name="Command Protocols"> See Army Rules - Detachment Rules </tab> <tab name="Containment Field"> This model has a 4+ invulnerable save. Each time this model fails a saving throw, roll a D6; on an unmodified roll of 6, this model suffers D6 additional wounds. </tab> <tab name="Living Fortress"> At the start of your Command phase, each model in this unit regains D3 lost wounds. </tab> <tab name="Giant Construct"> This model can Fall Back in the Movement phase and still shoot and/or charge during its turn. When this model Falls Back, it can move over enemy models that don't have the {{W40kKeyword|TITANIC}} keyword, though at the end of its move it must be more than 1" away from all enemy units. This model can fire its shooting weapons even if there are enemy models within 1" unless those enemy models are {{W40kKeyword|TITANIC}}. In this case, it can shoot the enemy unit that is within 1" of it or any other visible enemy unit that is within range and more than 1" away from any friendly models. </tab> <tab name="Stellar Gravity Core"> At the start of your Shooting phase, roll a dice for each non-{{W40kKeyword|Necron}} unit that can {{W40kKeyword|Fly}} and is within 24" of this model; on a 4+ that unit suffers 3D3 mortal wounds; double the amount of mortal wounds if the target is a {{W40kKeyword|Aircraft}}. </tab> </tabs> '''Keywords:''' *Faction: {{W40kKeyword|<Dynasty>}}, {{W40kKeyword|Necrons}} *{{W40kKeyword|Lord of War}}, {{W40kKeyword|Æonic Orb}}, {{W40kKeyword|Titanic}}, {{W40kKeyword|Vehicle}}, {{W40kKeyword|Fly}}
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