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Warhammer 40,000/8th Edition Tactics/Imperial Guard
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====Orders==== Like the Death Korps of Krieg, Elysians have two unique orders. They give up: *'''Forwards, for the Emperor!''': Ordered unit can shoot, even if it advanced in the movement phase. *'''Fix Bayonets!''': May only be issued to units within 1" of an enemy unit. The ordered unit may immediately fight as if it were in the fight phase. They gain: *'''Hold the Line!''': The targeted unit ignores models killed during both the Shooting and Fight phases for the purposes of the Morale phase until the next Movement phase. This makes commissars even less useful for Elysians, though you will, in most cases, use the other orders, since your company commanders already grant a re-roll. *'''Move and Fire!''': All of an {{W40kKeyword|Elysian INFANTRY}} unit's weapons become Assault weapons until the end of the turn. Similar to Forwards, for the Emperor! but also allows Heavy Weapons to fire and move without the normal penalties for doing so. Note that this will make Rapid Fire 1 weapons Assault 1, which is unfortunate, but Heavy, Pistol, and Grenade weapons all get a nice buff. That last is particularly important, given how widespread access is to frag and krak grenades - other regiments have to pay a CP to throw ten frag grenades, you can throw ten frag, krak grenades and a lasgun shot for free!
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