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Codex - Necrons: /tg/'s 9th Edition
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====Monolith==== This unit contains 1 Monolith ('''Power Rating: 19'''). {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Pts/model |- | Monolith || '''8" || 6+ || '''3+ || 8 || 8 || 13-24 || '''6''' || 10 || 2+ || 360 |- | Monolith || '''6" || 6+ || '''4+ || 8 || 8 || 7-12 || '''D6''' || 10 || 2+ || 360 |- | Monolith || '''4" || 6+ || '''5+ || 8 || 8 || 1-6 || '''D3''' || 10 || 2+ || 360 |} '''Wargear:''' <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Four Gauss Flux Arcs''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Gauss Flux Arc''' || 30" || Rapid Fire 3 || 5 || -2 || 2 || - |}</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Particle Whip''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Partcile Whip''' || 36" || Heavy D3+3 || 12 || -3 || D3 || Blast. Roll a die for each enemy unit within 3" of the target unit, on a 5+ it suffers D3 mortal wounds. |}</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Portal of Exile''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Portal of Exile''' || Melee || Melee || User || -3 || 2 || - |}</div> </div> '''Special Rules:''' <tabs> <tab name="Command Protocols"> See Army Rules - Detachment Rules </tab> <tab name="Death Descending"> During deployment, you can set up this model in the upper atmosphere instead of placing it on the battlefield. If you do, then during the Reinforcements step of one of your Movement phases, you can set up this unit anywhere on the battlefield that is more than 9" away from any enemy models. </tab> <tab name="Eternity Gate"> In your Movement phase, if this model Remains Stationary, then in the Reinforcement step of that phase it can summon a unit. If it does, select one {{W40kKeyword|<Dynasty>}} {{W40kKeyword|Infantry}} unit from your army that is in Strategic Reserves: set up that unit anywhere on the battlefield that it is wholly within 3" of this model and not within Engagement Range of any enemy models. Models in units that are set up using this ability count as having moved a distance in inches equal to their Move characteristic in the Movement phase. </tab> <tab name="Explodes"> If this model is reduced to 0 wounds, roll a D6 before removing it from the battlefield. On a 4+ it explodes, and each unit within 2D6" suffers D6 mortal wounds. </tab> <tab name="Hovering"> Distances are measured to and from either this model's hull or its base, whichever is the closest. </tab> <tab name="Living Fortress"> At the start of your Command phase, this model regains D3 lost wounds. </tab> <tab name="Quantum Shielding"> See Army Rules - Detachment Rules </tab> </tabs> '''Options:''' <div class="toccolours mw-collapsible mw-collapsed" style="100%"> This model may replace all its four '''Gauss Flux Arcs''' with four '''Death Ray''' - +5 pts./weapon <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Death Ray''' || 24" || Heavy 1 || 9 || -3 || D6 || - |}</div> </div> '''Keywords:''' *Faction: {{W40kKeyword|<Dynasty>}}, {{W40kKeyword|Necrons}} *{{W40kKeyword|Lord of War}}, {{W40kKeyword|Vehicle}}, {{W40kKeyword|Monolith}}, {{W40kKeyword|Fly}}, {{W40kKeyword|Titanic}}, {{W40kKeyword|Quantum Shielding}}
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