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==Glades== Every Sylvaneth army gets to optionally belong to a glade ''for free'', which gives you an extra ability or command ability. Some glades give you additional battleline options. ===<span style="color:#4c741c;">Dreadwood</span>=== *''Ability'': '''Malicious Tormentors''': You can use both the Strike and Fade, as well as the Walk the Hidden Paths ability twice per turn once per battle. But you must use the additional uses on Spite Revenants. *''Battleline Options'': Spite Revenants ===<span style="color:#4c741c;">Gnarlroot</span>=== *''Ability'': '''Keepers of the Arcane''': Once per turn (wizard must be wholly within 9" of Wyldwoods or overgrown terrain) use 3D6 for casting roll and ditch the lowest. ===<span style="color:#4c741c;">Heartwood</span>=== *''Ability'': '''Masters of the Hunt''': Pick 3 enemy units after deployment. You get +1 toHit against them. *''Battleline Options'': Kurnoth Hunters ===<span style="color:#4c741c;">Harvestboon</span>=== *''Ability'': '''Vibrant Surge''': pre-game move for all Spiterider Lancers and Revenant Seekers with 12". *''Battleline Options'': Spiterider Lancers and Revenant Seekers ===<span style="color:#4c741c;">Ironbark</span>=== *''Command Ability'': '''Stand Firm''': enemy combat phase, if enemy unit charged within 3". On a 2+ D3 MW. Can be used multiple times but against different units. ===<span style="color:#4c741c;">Oakenbrow</span>=== *''Ability'': '''Our Roots Run Deep''': For your damage tables of Durthu, Treelord and Ancient; you count as having half the wounds suffered. When you look at the warscrolls, you will see, that they will fight almost until death with their top profile. *''Battleline Options'': Treelords ===<span style="color:#4c741c;">Winterleaf</span>=== *''Ability'': '''Winter's Bite''': Enemy units within 3" cannot retreat. Use with Everdusk season to shut of redeploy within 3".
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