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Alternate Heresy: Derailments
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== Trekhammer Timeline == This is crossover with [[Star Trek]]. It started when, [https://gurps.fandom.com/wiki/GURPS_Prime_Directive#Star_Fleet_Universe_Divergences_From_OTL as i noticed in short summary in GURPS-Trek], i noticed what description of "The Immortal" matches those of early [[The God-Emperor of Mankind]] (when he officially wasn't yet a god). Naturally, point of divergence is: [[The God-Emperor of Mankind]] has ''other'' plans and strategies, though [[Tzeench|just as convoluted as those in Our Timeline]]; He decided to speedrun the history and out-plan his enemies, by going on path what would allow Humanity to quicker become space-faring civilization. Normally, ''WH40K'' humanity goes FTL during [[Dark Age of Technology]] (β15000), and were using sublight drives before that - but ''Trekhammer'' humanity and goes FTL at 2nd Millenium, in what would normally be [[Age of Terra]], in 2060's. This is mix of [[Star Trek]] timeline and [[Warhammer 40,000]] timeline. For 1 to 3 Millennium, things go roughly like in [[Star Trek]] timeline - as most of it takes place in [[Age of Terra]]; the only major difference, is Federation having '''a lot''' better military (avoiding problems described [[Star_Trek#Criticisms|there]] and [http://www.stardestroyer.net/Empire/Database/Query-ST.php?Series=TNG&Category=Realism&EpName=&Keywords=&Quotes=&Analysis=&Submit=Submit there]), better technology, and possibly being more aggressive - after all, they're commanded and educated by ''God-Emperor Himself''. Various [[Star Trek]] aliens races are explained as "xenos races what went extinct in ''WH40K'' timeline, but didn't go extinct [''yet'', or ''at all''] in this timeline". "Star Trek: Short Treks" episode "Calypso" is not cannon in this timeline. At 4 Millenium and beyond, things start getting hot. Humans keep finding more aliens, and not all of them are good; naturally, warlike ''WH40K''-like aliens get encountered again and again. Whether or not Federation and other civilized countries will remain civilized is questioned - but they will need to militarize a lot. Eventually, all civilized countries will unite into single military bloc in order to defend Bright Future from homicidal aliens. [[Dark Age of Technology]] is reached sooner than in normal timeline. Most likely, it either results in sooner collapse, or in it never falling and continuing to advance. Most likely, some sort of Hyper-Power is result (comparable in power to those in [[Alternate_Heresy:_Derailments#Galaxy_Ruins|Galaxy Ruins]]). Technologies are mishmash of [[Star Trek]] tech and [[Dark Age of Technology]] tech. A full-on [[Transhumanism|Technological Singularity]] may happen. Technologies would also be used in ways, in which they were never used in ''either'' work; for example, the "[[Lascannon|Phascannons]]" and "[[Multilaser|Multiphasers]]", what are Phasers so massive and strong what only a [[Space Marine]] in [[Power Armor]] can carry around. Humans are heavily armed and equipped, and stronger than either normal ''WH40K'' and ''[[Star_Trek_Alternate_Timelines#Commie_Track_Of_War;_Variant_1|Commie Track Of War]]''. Since they are ''a lot'' more kind than normal ''WH40K'' humans, they don't mistreat their equivalent of [[Men of Iron]], and therefore machine uprising doesn't happen. Naturally, some ''Trek'' technologies end up more useful than others. On one hand, phasers end up being replaced with lasguns - as even despite this timeline's phasers having '''proper handles and ergonomics''', they're still incapable of penetrating actinides and metal (like thin metal crates), not to mention any tougher materials - making them useless even against [[Flak Armor]] equivalent. On the other hand, replicators are '''godsent''', allowing for quick and cheap production of weaponry and machinery. Photon and anti-matter munitions - both vehicle-mounted and personal - are middle line: not pathetically weak, but not overpowered either. "Warp" drives - FTL with has nothing to do with [[Warp]] - is incredibly useful, allowing for safe travel and making sure that nothing like [[Age of Strife]] would ever happen. Things start getting so unpredictable, what it's borderline-impossible to determine what will happen after about 5'th-10'th Millenium. It's likely, that everything after [[Dark Age of Technology]] gets erased from history and replaced with something else - something glorious and rather bright - due to "butterfly effect". What we can say certainly, is what The Borg will be '''even greater''' threat than in normal [[Star Trek]] timeline. ''Trekhammer'' Borgs have assimilated all sorts of homicidal xenos, and even ''demons'' - what made them more aggressive, brutish, barbaric and violent; they also have stolen all that tech and abilities from aliens, and became ''smarter'', and often ''bigger''. They are known as "'''Neo-Borgs'''" - utterly horrific mix of [[Star Trek|Borgs]], [[Dark Mechanicus]], [[Necrons]], [[Men of Iron]], [[Chaos Android]]s and [https://tvtropes.org/pmwiki/pmwiki.php/Characters/HelldiversCyborgs Cyberstanians]. Naturally, Neo-Borgs end up being another Hyper-Power, so strong what even "Civilized Species Alliance" can't keep up with them. Then, Neo-Borgs assimilate [[Orks]], [[Tyranid]] and [[Necron]]... What is also certain, is what since humanity and other civilized aliens never fall from [[Dark Age of Technology|DAOT]] levels, Chaos will be deprived of manpower - being greatly weakened, or even extinct. That would explain ''why'' Warp/Hyperspace in [[Star Trek]] is so peaceful. If there are ''any'' Chaos worshippers, they are [[Eldar]], [[Tau]] or minor xenos races; [[Khorne]]-[[Orks]] may be invented to fill that gap. Meanwhile, [[Vashtorr]] may become a full-blown Chaos God (not because he became strong - but because ''other'' Chaos Gods became so weak, what they matched him in power) - corrupting [[Necron]] and Neo-Borgs (no souls? at least corrupt bodies!). [[Tzeench]] would lend his knowledge to Neo-Borgs, therefore corrupting them -- therefore making them ''even more dangerous'' - as corruption spreads over their entire Hive Mind. Naturally, Chaos corruption and thoughtless assimilation of demons would result in extra-dangerous, extra-violent '''Chaos Neo-Borgs''' - as if you corrupt a single Neo-Borg, you corrupt ''all of them'' (as they are a [[Hive Mind]]: ''each'' corrupted member "shit out the brains with blasphemous thoughts/ideas" of ''each'' non-corrupted members, until they become corrupted themselves) - and many of whom contain both forcibly assimilated demons (like what happened with [[Daemon Engine]] and [[Chaos Android]]) and demons who volunteered to posess them (like "Demonhosts"). But most importantly, this fixes the most glaring flaw of Borg and Neo-Borg - their lack of original thoughts/ideas, inability to invent new things, hidebound-ness; because, Chaos Neo-Borgs are full of demons, and demons have '''lots''' of original and insane ideas. As such, Chaos Neo-Borgs are capable of inventing new things, and are goddamn smart and ingenious; you can't trick or exploit them. Each individual Chaos Neo-Borg is at least as sapient as a human; they have good coordination and reaction (e.g. they usually don't bump into walls, and even then no more than 1 bump per wall; they shoot with accuracy and reaction reminiscent of CIWS system; etc). Also, Chaos Neo-Borgs are not "emotionless" and not "soulless"; in fact, many of them are so over-fixated and imbued with feelings/emotions associated with their patron Chaos God, what ''even human Chaos cultists would deem them insane and mentally unstable''. They gesticulate violently, yell horrible curses and threats in unbelievably garbled electronic voices, on what seems to be Scrapcode sub-variant with Cyberstanish accent; settings of their vocabulators constantly chaotically change in all possible settings (e.g. quiet-loud, garbled-clear, low pitch-high pitch, all sorts of effects, etc); their movements also constantly change (e.g. from robot-like, to human-like; from purposeful and calculated movements, to fast seizure-like/"puppet-like" unpredictable semi-uncontrollable movement). They act irrationally, violently, '''unpredictably''', often having disproportionate response to stimulations (going beyond verbal and even physical assault). Their [[Hive Mind]] acts with less cohesion than that of normal Neo-Borgs, but more cohesion than any non-[[Hive Mind]] species; because, their mind is constantly bombarded by putrid thoughts of billions of madmen, as each Chaos Neo-Borg telepathically "shits in the brains" of each other Chaos Neo-Borg. Also, when [[The God-Emperor of Mankind]] finally emerges and tries to become ruler, "Civilized Species Alliance" may get divided in 2 parts: the Federation and the Imperium. Imperium would be a lot more violent, warlike and totalitarian than Federation, but still less [[Grimdark]] than OTL "Imperium of Man". Some parallels with [[Strike Legion]] may happen. Alternatively, if Chaos does start mass corruption the Emperor starts a radical anti-Chaos faction of the Alliance that is merely the radical extremist wing without causing a full civil war. This timeline would also need some form of explanation for why The Q aren't intervening, possibly by having a Continuum Civil War devastate them or by having them too busy battling horrors in the Deep Warp and thus not being able to spare any force to realspace. That would make Neo-Borgs and Chaos Neo-Borgs '''even more dangerous''' than they already are - since The Q can't help defeat them (like how it happened in normal [[Star Trek]] timeline).
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