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=== Green === {{mtgcard |name=Savage Tribesman |image=Savage Tribesman1.jpg |cost=2G |types=Creature - Humans, Tribesman |text=Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.) |flavour=He hungers for the next carnage! |pt=2/2 |rarity=common }} {{mtgcard |name=Sha'Ku Ruh the Butcher |image=Shaku.jpg |cost=3GGGG |types=Legendary Creture - Naga |text=Deathtouch, Protection from Red, Protection from Black, Trample<br>Sacrifice two creatures: Untap Sha'Ku Ruh |flavour=Her blades thirst even for the blood of her own kind. |pt=4/7 |rarity=mythic }} :Messed up the rarity, supposed to be Mythic {{mtgcard |name=Naga Queen |image=Naga_Queen.jpg |cost=3GG |types=Creature - Naga |text=Deathtouch. Other Naga you control get +1/+1 |pt=2/5 |rarity=rare }} :Shouldn't this be "other Naga you control get +1/+1"? I think that's the common lord ability nowadays. Then again a 3/6 for 5 that buffs itself when it attacks might be fine. {{mtgcard |name=Armored Kraken |image=Armored_Kraken.jpg |cost=5GGG |types=Creature - Kraken |text=Trample, Shroud<br>Armored Kraken enters the battlefield with four Armor counters on it.<br>Remove an armor counter: Prevent the next 1 damage that would be dealt to Armored Kraken. |pt=6/8 |rarity=rare }} {{mtgcard |name=Naga Medicine Man |image=Naga_Medicine_Man.jpg |cost=3G |types=Creature - Naga |text=Islandwalk<br>Tap: Prevent the next 3 damage done to target creature or player. |pt=3/4 |rarity=common }} :either increase his cmc and make him a rare, or add a mana cost to that tap or he will be really broken. {{mtgcard |name=Naga Zealot |image=Naga_Zealot.jpg |cost=1G |types=Creature - Naga |flavor="One for the living, three for the dead, one for the Naga before he steals you from bed." - children's rhyme |pt=2/2 |rarity=common }} :You can go beyond Grizzly Bears for 1G; look at Dark Ascension, where for 1G commons there's a 2/2 with Forestwalk and a 2/2 with "G, sac it: Rampant Growth". :I know I could. But if ever card in the set is something special that's "just a little bit better" we get a snow-flaky Mary Sue set. I thing a re-skinned grizzly bears is fine. if there's going to be 150 creatures, they don't *all* have to have an ability. :This is absolutely true. And what's most important is that they go towards making the set play well, I think. While this particular incarnation may not make it (really depends on what the set needs), we will want vanillas in our set for limited and such.
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