Editing
Codex: Grey Knight rework
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===Special Rules=== *'''The Aegis''': Any model with this rule may re-roll Deny the Witch rolls of 1. *'''Purity of Spirit''': Any model with this special rule only suffers Perils of the Warp on a double 6 when casting from Daemonology (Sanctic). *'''True Grit''': Any unit with this special rule may count a weapon with the Bolt special rule as Melee type provided it did not assault this Close Combat Phase. *'''First to the Fray''': if this unit is in reserves, you may start rolling for whether it enters the battlefield from turn one and onwards, as opposed to turn 2. *'''Justicars''': Upgrading a model to a Justicar increases its WS, BS, A, W and LD characteristic by 1. In addition, while a unit includes a Justicar, it knows the Sanctuary Psychic Power from the Daemonology (Sanctic) Discipline in addition to its normal psychic powers.
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
Edit source
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information