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==Crunch== ===Warhammer Fantasy=== Each Chaos God has a Core model, and Daemonettes are Slaanesh’s. Put simply you take Plaguebearers for durability, Bloodletters for durability with some killing power, Daemonettes for killing power, and Horrors for the squishiest killing power. Not much more to say really, in any edition the Daemonettes will mulch other squishy infantry with their speed and attacks, and in some editions have the ability to put a dent into more durable foes too. Don’t expect them to spend all morning with you though, they won’t tolerate a spanking for what you are paying (for) them; Daemonettes just want to get inside their target ASAP before something blows them (away), and they finish quickly if you’re rough with them whether they get their partner off (the table) or not. Whew! ===Warhammer 40000=== With the trend of giving more daemons an "elite feel," 9th edition codex has made Daemonettes super fast with 10" movement and 4 attacks each. However they still retain T3 from the previous edition, and the 5+/4+ Daemon save is the only buff in toughness. Previously you could have 20 models max in the unit, but now it's been brought down to 10. Good unit for 120 points, but place wisely or see the unit disappear very fast. ====Infernal Rapturess==== She's primarily a support unit that provides powerful sonic fire support with her Heartstring lyre! The Heartstring Lyre has two profiles two choose from in the shooting phase. Cacophonous Melody: Range 18”/S4/AP-1/Dam 1/ Assault 6; and Euphonic Blast: Range 24”/S8/AP-3/Dam 3/Assault 1. So Her Harp is basically Noise Marine Blastmaster but with half the range. Cacophonous Melody can wound a Marine on a 4+ and reduces their armor save to a 4+ save. While Euphonic Blast can take the last few wounds off tank armor or a monster. Her stat line is: Movement 7", WS 2+, BS 2+, S4, T3, W4, A2, LD8, and SV 6+. So her Heaststring lyre will be hitting on a 2+ while she moves up the board at Daemonette speeds. But wait there's more! Her Discordant Disruption ability causes enemy psykers within 24” to suffer Perils of the Warp on any doubles. This 24" aura is incredibly powerful especially in conjunction with the Daemonic Possession stratagem; effectively letting you shut down the psychic phase over a huge area for 1CP. Causing enemy Psykers to suffer 2D3 mortal wounds on a perils. Meanwhile Fiends with move 14" along with Advance and Charge can quickly reach and disrupt Psykers outside of the 24” aura. Or if their within 12” of a Psyker whose within the 24” aura; they completely shut down the psychic phase. A Vanguard consisting of Infernal Enrapturess, and 3 Fiends can effectively boost any chaos army. Effectively neutering Psyker heavy armies and those dependent on Psyker support. The only issue is she doesn’t do much if the opponent doesn't use Psykers. Finally, she has the Harmonic Alignment special rule. If an Infernal Enrapturess attempts to summon a SLAANESH DAEMON unit to the battlefield you can add +3 to the resulting summoning roll. Adding 3 to any summoning rolls enables her to safely summon a unit of 10 Daemonettes, Masque, a Herald, or two Fiends of Slaanesh on a single dice. Without the risk of suffering mortal wound. Also at the start of each of your turns, you can roll D6 for each SLAANESH DAEMON unit within 6”; on a result of 6 a single slain model is returned to that unit. So she can reinforce existing units that have suffered losses; even multi-Wound models such as Fiends, Seekers, or Obliterators! Position a Infernal Rapturess with a unit of Obliterators as her Euphonic Blast has similar range and damage potential; and she can also resurrect a dead Obliterator on a 6. Deep strike her into the mid-field together with 1-2 units of Obliterators to position her anti-psyker bubble for maximum impact. All for a mere 80 pts!. ===[[The 9th Age]]=== When let out to freely mingle with other chaos units, they're usually are found soley in the slaneesh alliance. They move fast with a lot of infantry (actually, just anything, really) ripping attacks. ===Age Of Sigmar=== ===Blood Bowl=== * ‘’’Cheerleader’’’ Your Cheerleader option for Chaos teams. Like most teams in the game, you only really take one more Cheerleader than your opponent and they mostly serve as decoration for the table otherwise. In the 2016 re-release of the game they were replaced with the Damned Damsels, a cheerleading squad made up of possessed female cultists. Whether the DD’s (haha!) are Daemonettes is unclear, since they have the black eyes and small horns of Daemonettes but turn their hosts red in official paint jobs (then again the stock Chaos team color is red, so they may be just showing how Slaanesh does team spirit).
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