Editing
Dawn of War II
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
====Tyranids==== * Plot: Aside from returning to contact with the Hive Mind, the rest is perfectly clear: The Tyranids will just '''OM NOM NOM''' everything edible as usual. * '''The Hive Lord''' - Not the swarmlord as originally thought (but you can get him as the Tyranids' superheavy unit later on), but simply a hilariously tough Hive Tyrant. He's the only Hero for the Tyranids since their campaign plays more like a troop-focused RTS. He's trying to lead the tyranids to resume contact with the Hive Fleet in deep spehss, but something is interfering with his telepathic communication to the fleet and the Hive Lord will solve that problem in the only way that ever works; with lots and lots of violence. He becomes one of the most awesome hive tyrants ever by charging right at a titan sized Daemon Prince and hacking away until DOM-Kyras becomes weak enough to be decapitated by a capillary tower bursting out of the ground. He leads the Hive Fleet to return, make the Malleus ships run with their tails between their legs, and omnomnom Aurelia. In the first Tyranid mission, you immediately have to kill Sergeant Merrick, which is the second most emotionally devastating moment in the game. He is easily the best tank out of all of the Heroes, having more hit points at the start of the game than many heroes will have by level ten (though, to be fair, he has no one to back him up so he needs the survivability), and the fact that the engine considers him a vehicle lets him break missions that weren't designed for vehicles in half. And on top of that, he can also summon reinforcements instantly with no requisition cost (initially he's limited to Rippers, but can upgrade to summon Gaunts, Raveners, and Genestealers instead) has a wide variety of wargear that lets him be either shooty or choppy and also grants fun abilities like the ability to auto-revive and reinforce all units near him. Oh, and as a synapse creature everything around the Hive Lord gets buffs that can also be boosted via wargear. * '''The Hive Mind''' - No longer simply just a woman's voice with a bit of an echo, the Hive Mind's voice has been reworked into somebody who sounds like they're gargling nails and mayonnaise as they speak (as well as being mildly creepier and more capable of expressing emotion). Ironic, considering the voice is done by a crazy woman. The Hive Mind essentially plays the role that Gabriel Angelos did in the Dawn of War II and Chaos rising campaigns, giving you plot exposition and commands. The other half of the plot exposition comes from intercepted communications from your enemies in response or anticipation to your actions.
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
Edit source
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information