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===6th-7th edition and Orpheous=== When 6th edition launched it brought with it quite a few updates to armies and introduced more specialised rules for sub-factions, which left the Death Korps rules slightly outdated. Luckily Forge World produced a PDF containing updated rules for the Death Korps Siege Regiment, which gave all Death Korps infantry +1WS and made them immune to Fear, in addition to [[Iron Warriors|not taking Morale checks for suffering 25% shooting casualties]]. ''Iron Discipline'' also returned giving Death Korps units that were falling back but within 6β of a Krieg officer the ability to regroup, regardless if they had been reduced to 25% strength. Both of these rules obviously makes the Death Korps a great army at attritional warfare as they will usually never retreat and can't be shifted from an objective unless they are killed to the last man. The Death Korps Siege regiment was the same as earlier incarnations where the armies bread and butter was massed artillery and infantry assault, with access to a bunch of cheap field and heavy artillery batteries that allowed cover the table with more pie plates than a stage after an eating competition. The draw back is the Siege Regiment had no access to chimeras or [[Basilisk Artillery Gun|Basilisks]], which makes it a far more static force that relies on wiping out opponents at range and taking objectives with units of marching infantry. Later in 7th edition Vraks 2.0 was released which contained the updated rules to the original Siege regiment army and added unique orders and warlord traits to the army. The Death Korps also got a second army in the Fall of Orpheous book with the Assault Battalion army, which was a more aggressive force that gave the Death Korps access to Basalisks, their own variant of the Chimera and Tank Commanders, as well as making Grenadiers troop choices. The pay off was the loss of the cheap artillery and most big guns were placed in the Heavy support slot, rather than being spread out over the Elite and Heavy Support slots, meaning the army relied more on shock tactics and getting into your opponents lines with all those Grenadiers and their fancy Storm Chimeras.
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