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===DOOM Eternal: The Ancient Gods Part 1=== The first half of a two-part campaign DLC for Doom Eternal. The Icon may be dead, but now that the demons have free reign over Urdak and have yet to let go of whatever fleeting hold they have on Earth, it's up to Doomguy to clean up the mess he left behind. This cleanup begins on the UAC Atlantica, an oceanic climate and environmental research station where the body of the Seraphim is hidden. Samuel informs the Slayer that only the Seraphim can provide a long term solution to the demons (besides killing them all). After acquiring the key to the Seraphim's chamber, the Facility AI self destructs the whole platform to prevent the Slayer from leaving, which only serves to mildly annoy him. Navigating the destroyed platform, the Slayer then travels to the bottom of the Ocean with only his pure rage against the pressure, reaching the underwater portion of the facility and fighting in a Kill Room with TWO Marauders. He then reaches a chamber with a Maykr in it, where Samuel declares that he will transfer his consciousness into it, stating that he is there to help the Slayer, as he has always. Big surprise; Samuel Hayden - or rather, Samur Maykr - is the Seraphim and VEGA is the Father, the creator of the Universe. However, Samur transferring his consciousness back into his old Maykr body was not all that well thought out, as he is now beginning to undergo transfiguration, a process that all Maykrs eventually succumb to without either a steady supply of Argent Energy or the physical presence of the Father.(Might have been going insane because of said transfiguration, since his personality did a whole 180.) It is revealed that when the Universe and the Father came to be, he created Urdak and a second greater realm, Jekkad, alongside Davoth - the first of many godlike beings known as Primevals - to rule and guide it as the Father had led Urdak. However, Davoth and the people of Jekkad grew to loathe Urdak, jealous over not being made privy to the latter's secrets of eternal life. Davoth defeated many lesser gods created by the Father, absorbing them and becoming more powerful than originally intended, forcing the Father to seal Jekkad away from the rest of the realms. Henceforth, Davoth became the ever more power-hungry, hateful and bloodthirsty [[Khorne|Dark Lord]], whose corrupted will eventually transformed Jekkad into the very same Hell that we know today. Aware that the continued existence of both him and the Dark Lord would eventually tear creation apart, the Father confronted his first creation in Hell and tore Davoth's soul out. With Samur's assistance, the Father also withdrew from the physical plane, placing his life sphere in the Hall of Souls atop Ingmore's Sanctum. To resurrect the Father, the Slayer must travel to Ingmore's Sanctum, located in the heart of the Blood Swamps in Hell. While it sounds incredibly stupid to put the soul the creator of the universe in what can only be described as the worst excesses of Nurgle's private Garden, the Sanctum itself can only be accessed by those who pass the Trial of Maligog, Maligog being an extremely enormous and ancient thrall-Titan. The Slayer carves through the foetid wasteland, dealing with toxic plants and tentacles the size of skyscrapers, and completes the trials with ease. Maligog grants passage to the sanctum by carrying the Slayer to it, where Samur is already awaiting him to retrieve the Fathers life sphere for the sake of Urdak and Humanity. However, the rapid procession of his transfiguration causes Samur to let out a slip of his tongue; He only seeks the Father's resurrection to save himself. Doomguy has other plans; he denies Samur the Father's life sphere and destroys it right in front of him, leaving the Maykr to scream in agony. While one may consider it heresy of the utmost order to deny God a physical form, there is a method to the Slayer's madness. When the Father tore out Davoth's soul, he could not bring himself to destroy the life sphere he held, as he still harboured love towards his first creation. Instead, he elected to place it in the Hall of Souls alongside his own. If the Dark Lord were to ever be resurrected, only a primeval like himself could ever hope to defeat him. Defeating Davoth in this manner would also strip Jekkad of its bindings to him, forever scattered the stars and destroying all demons outside of Hell. Thus was the Doom Slayer's intentions; destroy the Father's life sphere so that he cannot interfere with the Slayer, ''then'' summon the Dark Lord with his life sphere of pure darkness, and face him mano-a-mano. With the assistance of an ARC Intern, the Slayer returns to Urdak and navigates the crimson forests of the Holt, guided by the AI remnant of the Father and facing off against Hell-corrupted Blood Maykrs along the way. He reaches the oldest and most holy place in the realm, the Luminarium, where life spheres may be presented to reconstitute their owners to physical form. It is here where Samur fully embraces his transfiguration, becoming a purple Lovecraftian abomination in a desperate attempt to stop the Slayer, only to be bailed out by the Fathers remaining presence when brought to the brink of death. Presenting the life sphere to the Seraphs of the Luminarium, the Dark Lord is restored to his physical form, with the biggest surprise of all being that the Dark Lord is literally Doomguy's Hellish doppelganger! Bad News: Mick Gordon isn't coming back this time around (due to some internal issues, he was let go). Good News: Andrew Hulshult and David Levi, another rather well-known composers who helped compose for some other shooters (Dusk, Amid Evil, Rise of the Triad 2013) are coming to take his place. While it's clear Hulshult and Levi might not be able to imitate Gordon, it's obvious they don't disappoint.
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