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==Others== ===[[Animental]]=== A creature from AD&D that was updated to 3.5e as a template in [[Dragon Magazine]] #347. An animental is an animal or monster (including monstrous humanoids, like [[medusa]]s) who died and whose spirit was drawn into an Elemental Plane, where it was reincarnated as an elemental version of its former self. This idea probably inspired the Elemental Template in 3rd edition. <gallery> Animental MC Planescape3.png|A [[Elemental Planes#Lightning|lightning]] [[medusa]] and [[Elemental Planes#Fire|fire]] [[unicorn]] ice giant squid Dragon 347.jpg|[[Elemental Planes#Ice|Ice]] [[Kraken|giant squid]] magma rhinoceros Dragon 347.jpg|[[Elemental Planes#Magma|Magma]] rhinoceros ooze behir Dragon 347.jpg|[[Elemental Planes#Ooze|Ooze]] [[behir]] smoke dragonne Dragon 347.jpg|[[Elemental Planes#Smoke|Smoke]] [[dragonne]] </gallery> ===[[Archomental]]=== The powerful demigod-like rulers of the Elemental Planes. ===[[Archon#Elemental Archons|Elemental Archon/Myrmidon]]=== Introduced in 4e, these are the former soldiers in the armies of the Primordials in the Dawn War, After the gods defeated the Primordials the Archons fell to the service of various elemental lords, both petty and great. They still retain their desire to return their masters to their rightful place in the world and would potentially betray everyone they work for to see this done. 5e refluffed them into the more generic Elemental Myrmidons, making them a neutral allied creature that can be made by conjuring an elemental into a suit of armor. <gallery> Earth Archon.jpg |Earth Fire Archons.jpg |Fire Ice Archon.jpg |Ice Water Archons.jpg |Water Lightning Archons.jpg|Lightning AIR ELEMENTAL MYRMIDON5e.png|5e Air EARTH ELEMENTAL MYRMIDON 5e.png|5e Earth FIRE ELEMENTAL MYRMIDON 5e.png|5e Fire WATER ELEMENTAL MYRMIDON 5e.png|5e Water </gallery> ===Crysmal=== Crysmals are psionic earth elementals made of crystals that look kind of like crab-scorpions. They stand about 3 and a half feet high. <gallery> crysmal MM2 1e.jpg crysmal ALQ4.png crysmal MCAV1.jpg </gallery> ===[[Elemental Weird]]=== Introduced in AD&D, these were originally portrayed as serpentine Elemental Kin, with only Earth Weirds and Water Weirds existing, but in 3rd edition these were changed into their own unique Nymph-like elemental [[Oracle]]s, with one for each plane. The original Elemental Weird became the Lesser Elemental Weird, a larval state, and didn't get acknowledged until [[Dragon Magazine]] #347. <gallery> water weird 1e.jpg|1e water weird MCV2.jpg|2e Earth weird dragon mountain.png|Earth Weird Earth weird MCAV1.jpg|Now in Color! Elemental Weirds (Air and Water).jpg|3e Air & Water Elemental Weirds (Earth and Fire).jpg|3e Earth & Fire water weird 5e.jpg|5e </gallery> ===Elemental Vermin=== Introduced in [[Al-Qadim]], these are small animals native to the four Elemental Planes and which basically serve as their home environment's form of pest. They consist of the armadillo-like Duster (Air), koboldish rat-dog-lizard Crawler (earth), alligator hatchling-like Flameling (fire) and tailed toad-like Spitter (water). Theoretically, they could serve as [[familiar]]s. <gallery> duster City of Delights.png|Duster (Air) duster MCAV1.jpg crawler City of Delights.png|Crawler (Earth) crawler MCAV1.jpg flameling City of Delights.png|Flameling (Fire) flameling MCAV1.jpg spitter City of Delights.png|Spitter (Water) spitter MCAV1.jpg </gallery> ===Elemental of Chaos & Law=== [[Mystara]] has ''Elementals of Chaos'' and ''Elementals of Law'', who seek to further the cause of their respective alignments on the elemental planes. <gallery> air earth chaos elemental MC Mystara.jpg|Eolian (Air Chaos) and Erdeen (Earth Chaos) fire water chaos elemental MC Mystara.jpg|Pyrophor (Fire Chaos) and Undine (Water Chaos) air earth law elemental MC Mystara.jpg|Anemo (Air Law) and Kryst (Earth Law) fire water law elemental MC Mystara.jpg|Helion (Fire Law) and Hydrax (Water Law) </gallery> ===Elder Elemental=== Intruduced in 5e's ''Mordenkainen's Tome of Foes'' and composed entirely of retconned monsters from previous editions, these elementals are apocalyptic forces of nature capable of razing entire cities to dust. The four elder elementals are: [[Leviathan]]s, massive serpents made of water capable of creating tidal waves; [[Phoenix]]es, birds of fire that explode upon death and actively seek to spread fire and destruction; Elder [[Tempest]]s, feathered winged serpents with the power of a thunderstorm; and [[Zaratan]]s, turtles of earth that will probably crush your entire village underfoot without even realizing it. <gallery> Elder Tempest5e.png|Elder Tempest Zaratan5e.png|Zaratan Phoenix5e.png|Phoenix Leviathan5e.png|Leviathan </gallery> ===Fundamental=== Weird elemental creatures from AD&D that look like a pair of bat wings with no body between them. <gallery> air earth fundamental MC Mystara.jpg|Air and Earth fire water fundamental MC Mystara.jpg|Fire and Water fundamental MCPS3.png|All four </gallery> ===Firetail=== Fire elementals with ADHD. They will often forget what they're doing and run off somewhere else, completely ignoring their allies. They communicate by changing the color of their flames. Firetails with spellcasting abilities are called ''tshala''. <gallery> Firetail MC11.jpg </gallery> ===Fogwarden=== A wraith-like being composed of fog, ice and lightning that inhabits cold climates. It feeds off strong emotions, especially fear. Feeding isn't hard at all because it has a 30 foot ''aura of fear''. Any metal weapon that touches it must make a saving throw ([[Wat|items can make saving throws?]]) or be instantly destroyed. On top of this, it also animates all dead bodies in a 15 foot radius as minions, and these zombies ''don't count as undead'' and thus can't be turned. <gallery> fogwarden Dungeon 54.jpg fogwarden MCAV4.jpg </gallery> ===[[Grue]]=== Small, malevolent, elemental spirits, with one for each of the four Elemental Planes. ===Magmin=== Magmen, renamed Magmins in 3e, are impish magma paraelementals who loving setting things on fire. <gallery> magman A4 2.png magman A4 1.png magman 1e.webp magmin 3e.webp magmin 5e.webp </gallery> ===[[Mephit]]=== Small, weak, obnoxious elemental [[imp]]s. ===Mihstu=== Air elementals that can extend up to 4 talon-tipped tentacles from their misty bodies. Haven't been seen since 1e. <gallery> mihstu MM2.jpg mihstu monster card.jpg </gallery> ===Mudman=== Mudmen are, oddly, ''not'' an elemental from the [[Elemental Planes|Plane of Ooze]], but are spontaneously formed from mud that has a high concentration of magic. They appeared in 1e, 2e, and 4e in [[Dungeon Magazine]] #214, where their lore was changed so that they actually are elementals. <gallery> mud-man 1e.png mud-man MCV1.jpg mudman MM 2e.png mudman Dungeon 214.jpg </gallery> ===Mudtiger=== Ooze paraelementals created by [[Skip Williams]] for his prequel module A0 that appeared in WotC's 2013 re-release of [[Scourge of the Slave Lords]]. Their biggest surprise is an AoE electric attack that magnetizes metal weapons and armor. <gallery> mudtiger A0-A4.png </gallery> ===Nature Elemental=== Debuting in the ''Ruins of Zhentil Keep'' boxed set, the nature elemental is made out of all four elements plus the "fifth element" of spirit or life. It looks like a really big earth elemental covered in vegetation, with small animals crawling around on it. It is very hard to kill because it regenerates back to ''full health'' every round. The nature elemental has a big influence on its immediate environment: Plants grow to maturity almost instantly; animals are attracted to it; Water is purified; and all signs of civilization disappear. <gallery> nature elemental RoZK.png nature elemental MCAV2.jpg MCAV2 cover.png </gallery> ===Necromental=== The 3.5e book ''Libris Mortis'' introduced [[undead]] elementals, which it calls necromentals. <gallery> undead earth.jpg|Earth Necromental </gallery> ===Sandling=== Sandlings are amorphous masses of moving sand from the plane of Earth. They reproduce by budding. They don't like water, as getting sufficiently wet makes them slower and weaker. <gallery> sandling A4 2.png sandling A4 1.png sandling MCV2.jpg Pech Sandling MM 2e.png </gallery> ===Sandman=== Unlike sandlings, Sandmen are humanoid. Most of them are enslaved by [[Dao]], and are sent the the Prime to capture more slaves. <gallery> sandman ALQ2.png Sand man MCAV1.jpg </gallery> ===Spirit of the Air=== Divine servants of gods who control air and wind. They look like monkeys with bat wings for hands. <gallery> spirit of the air PCS.jpg </gallery> ===Vortex=== From the Plane of Air. A floating sphere the size of a baseball that creates whirlwinds by flying around rapidly. <gallery> vortex PCS.jpg </gallery> ===Wind Walker=== Two different air elementals called Wind Walkers have appeared in D&D. The first is a humanoid with two pairs of wings and a snakelike lower body that appeared in the 4th set of AD&D 1e ''Monster Cards''. The other is a floating heap of serpents and appeared in the 2e [[Al-Qadim]] adventure ''Assassin Mountain''. <gallery> Wind walker monster card.jpg wind walker ALQ2.png wind walker MCAV1.jpg </gallery>
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