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===Navis Void-Jammer=== [[File:NavyVoidJammer.jpg|170px|right|thumb|*UCAV kill-streak unlocked*]] The <s>[[Magnus the Red|NEEERD!]]</s> electronic warfare specialist of the team. Like the Surveyor, the Void-Jammer also operates his own set of drones. Unlike the Surveyor, his drones are meant to kill things or at least damage them. The Navis Void-Jammer exclusively operate [[Gheistskull|Gheistskulls]] to navigate terrain far too tense for regular Armsmen to reach the foe. The Void-Jammer himself is armed with a [[Combat Shotgun]] for self-defence. On the Kill-Team tabletop, they are your ''other'' generic Armsman with some special tricks. One such trick lets the Void-Jammer zap an enemy within 6"/pentagon of the Gheistskull, robbing them of an AP on a 3+ (+1 if the enemy's within the skull's LOS). The Gheistskull itself is a fancy servo-skull, just as exposed and as zippy as the C.A.T unit. It can only move, dash, fall back (with a 1 AP discount) or use its own unique action, Boost. Boost lets it mark a single spot within LOS and let it immediately zoom on over to anywhere within 1"/triangle of that spot. Unlike the C.A.T unit, however, this servo-skull isn't entirely defenceless. The Void-Jammer can let the skull self-destruct, hitting anyone within 2"/circle of the skull. While it's not very dangerous, EMP makes it have a Lethal equal to the enemy's armour save - very irritating for MEQ, less so for GEQ. Navis Void-Jammer falls under the Scout type in Kill-Team. <gallery> Gheistskull.PNG|The suicide drones of the Imperium. </gallery>
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