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=== Machine Guns === *'''Heavy Machine Gun:''' The standard for hard-hitting, high-burst weapons. Effective up to 32", Inaccurate up close, however. If needing to use at short range, best to set it under suppressive fire to eliminate the -3 mod. Ariadna in particular gets this thing with AP ammo. *'''Mk12:''' Hits as hard as an HMG but with a marksman rifle's burst and similar range bands. Neutral mods up close. Hard-hitting, well rounded option that typically takes up no SWC. The 'cheaper' alternative to an HMG. *'''Red Fury''': An oddball of a gun. Standard rifle damage, machine gun-like burst, good up to 24". Its main draw is Shock ammo. This makes it a very effective anti-light infantry weapon. *'''Spitfire:''' If you actually need something at medium to short range, you can't go wrong with a Spitfire. It's the HMG's little brother. Hits almost as hard, neutral accuracy at close range, effective up to 24". Sometimes comes with AP ammo.
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