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===Talents and Traits=== <b>Battery Life:</b> Aesir have 5 rounds of battery life once disconnected from their Umbilical (by called shot or Blast)<br> <b>From Beyond:</b> Immune to Fear, Pinning, Identity Damage, or AT Powers to control, cloud, or delude its mind<br> <b>Improved Natural Weapons:</b> Natural weapons become 1d10 + SB I, Pen 0<br> <b>Letter-Type Equipment:</b> An Aesir may equip one set of Letter-Type Gear.<br> <b>Light of the Soul (1):</b> Aesir possess 1 Layer and may use 1 AT Power a round.<br> <b>Lobotomized Monster:</b> Aesir may only be moved by a synched pilot. If the player spends a Fate point, an inert Aesir acts of its own accord for a scene (GM control).<br> <b>Undying:</b> Aesir can survive in a vacuum, and are immune to mere disease and toxin (not that Angels are 'mere' anything)<br> <b>Unnatural Speed (x2):</b> Double move speeds<br> <b>Hit Locations:</b> 1 head, 2 RArm, 3 LArm, 4-6 Body, 7-8 RLeg, 9-0 LLe<br> <b>Ambidexterity:</b> You do not need 2 DoS to gain the benefits of a Two-Weapon Attack.<br> <b>Independent Targeting:</b> When making a Two-Weapon Attack you may choose to hit independent targets, in this case declare your targets and roll to attack twice, once for the primary weapon and once for the secondary weapon. The secondary weapon roll suffers a -20 penalty unless the character has Ambidexterity. Resolve the attacks as normal, however if a target is hit by both weapons, the second weapon to hit deals no additional damage, but instead adds its attack relevant tags to the attack. <b>Rank 1:</b> TESTBED Effect: A Prototype Unit gains 1 additional Requisition Point per Rank. NEW FEATURES - Darksight Effect: The Evangelion gains an additional positive distinguishing feature or loses a negative one. <b>Rank 2:</b> NEW FEATURES - Deep Field<br> Effect: A creature with this trait adds 20dm to its Neutralization Range.<br> Overclock<br> Effect: You may spend a fate point to take an additional half action or reaction. This may be an action you have already taken this turn. <b>Rank 3:</b> BLEEDING EDGE<br> Effect: You may requisition weapons and upgrades that require technology that the base does not possess. When requisitioning weapons and upgrades that do not require an unresearched technology, it costs 1 fewer Requisition Points, to a minimum of 1.<br> NEW FEATURES - Heightened Senses - Sight<br> Effect: +10 to Sight based checks. <b>Rank 4:</b> HYBRID TECHNOLOGY<br> Effect: The Evangelion may be equipped with two different Letter-Type Equipments simultaneously. It uses the higher Armor value of the two, and any penalties shared by both do not stack.<br> NEW FEATURES - Bulging Biceps<br> Effect: Removes bracing requirement for heavy weapons. <b>Rank 5:</b> OVERDRIVE<br> Effect: When you use Overclock, any tests you would make as part of a Combat Action are considered to have rolled a 1.<br> NEW FEATURES - Natural Armor<br> Effect: Adds Armor equal to Rank.
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