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Rogue Trader (Video Game)
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==Companions== ===Abelard Werserian=== ''Sometimes, you consult the proper treaties on Tactica Imperialis, and weigh every step. Sometimes, though, you fire your biggest cannons and save the day.'' The elderly seneschal inherited from your predecessor, Abelard is also your party tank. You wouldn't think it, but he's the stronger of the two characters who has the Endurance ability that applies the character's toughness bonus to resisting enemy damage. He's supposed to be more concerned with the Rogue Trader's economic decisions and making sure the dynasty returns to glory. The game does hint at family issues that remain unresolved, and he feels at least partially guilty that he didn't foresee the betrayal of the dynasty's spymaster coming. ===Argenta=== ''I woke up with a feeling of wonder, as if a field of flowers was blossoming nearby; a child was saved from death; a thousand heretics were burning alive, begging and sobbing and howling.'' A [[Sisters of Battle|Sister of Battle]] from the [[Order of Our Martyred Lady]], Argenta has high potential damage output and is the only companion trained to use flamers AND bolters by default. Since she has one of the few free movement abilities that lets her race around the battlefield while everyone else lumbers around on the grid, this means new players will put her on the front lines where she can be chewed up by enemies before she can deal her worth in damage, because [[Derp|she didn't get the signature]] [[Power_Armour#Sisters_of_Battle_Armour|Power Armor]]. With a little finesse and buffs, however, it's easy to turn her into an absolute death machine that attacks with her Bolter 10 times in a single turn (and no, this is not an exaggeration). She's also hiding some kind of secret shame, but apparently not related to her virginity because she's confirmed [[Fail|not]] [[Rage|romanceable]]. ===Cassia Orsellio=== ''They fear to look at me because of my appearance. I fear to look at them because of their rotten-coloured souls.'' Your pet [[Navigator]] and an obvious [[Monstergirl|mutant.]] Despite her cloistered upbringing and youth, she's considered one of the primary contenders in the competition to become House Orsellio's Novator due to her Navis Nobilite powers and relationship to a previous one. She joins your crew after you foil a rival's attempt to take her life. Her personal ritual to navigate the Warp involves seeing it as a massive painting, and she uses colors and painting references to guide your ship as well as read the emotions of ordinary people (Read: NPCs). In battle, she is a Leader with a bunch of party support abilities letting her grant extra movement and shooting phases to characters, but since her Fellowship is understandably sub-par, your Rogue Trader is likely to do the job better. Cassia, being a Navigator, also has a supremely useful Third Eye Blast that damages and on failing a check stuns everyone in a large area (don't count on the stuns happening too often though), which is balanced by being very fragile. The Aerie/Tali'Zorah/Meryl/Sirin of the game. ===Heinrix van Calox=== ''I've seen lots of innocent people. I've yet to see someone remain so after an interrogation.'' Supposedly the [[Alpharius|Interrogator]] of the local [[Inquisition|Inquisitor Lord]] of Footfall, Heinrix first hitches a ride with the Rogue Trader's predecessor to try and stop a Chaos plot involving the Cult of the False Dawn. When the Dark Eldar swoop in and steal a sun, he decides he has to report this to his master, and eventually the Rogue Trader is ordered to keep him around and help Heinrix foil whatever Chaos or Xenos plots you come across. While he does have tank abilities, his primary use is as a support psyker able to buff and debuff allies and foes, as well as being the de facto cleric. Also, despite being equipped with an Inferno Pistol, he is not allowed to use the Melta gun or the Flamer/Flamer Pistol by the game. Like any good Inquisitor he keeps his past a secret and tells you nothing about what he suspects. ===Idira Tlass=== ''Did I mention that my whispers tell me jokes? Jokes that once said aloud make your eyes bleed and blood curdle. Talk about black comedy. *chuckles*'' An Unsanctioned [[Psyker]] from a frontier world, Idira has reached middle age (you wouldn't know it from her portrait) by using her abilities to sense the currents of the future and take appropriate action to protect herself and her patrons. If you bring her along while walking around the map, she can comment on upcoming scripted encounters, giving you forewarning to arm yourself or preparing your party by taking superior positions. In battle, she has access to powerful Warp Lightning abilities which cost a great deal of AP per turn to use, and is not a glass cannon. The game implies she's getting crazier as she gets older and that it won't be long before her powers overwhelm her. ===Jae Heydari=== ''Some choose wealth. Others prefer power. And me? Well, I'm not that picky. I'll take both.'' You will either love her for being a quirky, black, adorable rogue who speaks like a Haitian, or hate her. Jae is/was the Kasballican Mission's chief negotiator on Footfall before she got on the bad side of its latest Liege, and she joins up with your crew because she sees the opportunity to profit from the association. In exchange, she'll give you access to her expertise on xenos matters and the criminal underworld. Whether her persona is real or a facade, she's sure to drag you into trouble whenever she sees an opportunity for profit. Recruiting her is entirely optional, but it doesn't hurt to get access to more abilities, since she's the other companion besides Argenta to come with "run and gun" ability. Making her into a blender is more difficult due to her lacking initial equipment. ===Pasqal Haneumann=== ''Watching the lazy handling sacred technology breaks my heart - figuratively speaking. My cardiovascular augmentation can stand much more than high blood pressure.'' A senior [[Magos]] Explorator of the [[Adeptus Mechanicus]], Pasqal was assigned to Altar-Templum-Calixis-Ext-17 (the same one from the Warpstorm Trilogy) for 200 years before receiving a mysterious transmission from his missing mentor. Now he's left his post and hooked up with the von Valancia dynasty to search for him, preferably by following his trail across the stars of the Koronus Expanse. Pasqal is a jack-of-all trades: he carries powerful melee and plasma weapons, he can heal other party members, he's got high health, and he can buff and debuff characters in large areas. Like Argentia above, Pasqal is the only companion trained to use plasma weapons by default. ===Yrliet Lanaevyss=== ''The songs of my ancestors speak of stars long forgotten and worlds long gone. What a shame that you lack the capacity to understand even a single note.'' A proud Eldar ranger who walks the Path of the Outcast without doubt or fear. Unfortunately, she's not super useful in combat, which makes up most of the game, and as a xenos her presence is a liability on Imperial worlds. Her sniping abilities can be replicated to a good extent by the Rogue Trader (depending on their starting class), Idira, and Cassia as long as you have access to Sniper Rifles. However, she has the highest Agility and Ballistic skills by the default, which can be useful if refined, especially during space exploration. Can't use Dark Eldar weaponry for some reason. [[Story:Love Can Bloom|Romanceable?]]
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