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Sorcerer (Dungeons & Dragons)
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=== Class Feature Variants === Having languished as a fairly ineffectual full caster for its entire run of 5e, the Sorcerer recently got a massive windfall from November 2019's Class Feature Variant Unearthed Arcana, which gave them a slew of new options and an expanded spell list. The most contentious of these is an Enhancement that allows a Sorcerer to swap out any Sorcerer spell for another one, effectively giving them a very restrictive version of what all the other prepared casters get. [[skub |Critics were quick to point out that this doesn't fit in with the flavor of the class]], but proponents say that it is a sacrifice that needs to be made to make the Sorcerer less awful to play as. [https://youtu.be/v7A6-yOZC_s An interview] with [[Jeremy Crawford]] specifically addresses this concern with regards to Sorcerers. In it, he explains that yes, Sorcerers can switch out one spell per level, since they didn't want people to be married to a bad spell. However, they cannot possibly control how long a level lasts from group to group, so the ability to swap out one spell per long rest is there to help add some versatility. To the people who say this encroaches upon the Wizard and other prepared casters, he reassures that there is a mountain of a difference between the versatility of one spell per long rest and an entire spell list per long rest, thus maintaining class identity. A Sorcerer is no better at versatility compared to a Wizard, so why not give them just one spell? WoTC also finally gave the Sorcerer more things to do with their store of Sorcery Points, which they haven't done since the game was launched. In addition to new Metamagic that allows you to take another shot at a missed spell attack and swapping out elemental types, they also got new options for Font of Magic. In theory, this helps justify getting Sorcery Points before actually getting Metamagic, and enables the Sorcerer to skill monkey, tank, and wade into melee combat. In practice, the pitiful dribble of points at that level still leave it underwhelming at the level you get it, and no class features were added to ease the incredible pinch of getting few points and no way to replenish them before level 20. And while the new metamagic was nice, [[troll| they went ahead and gave wizards literally the only good spell sorcerers got but they didn't]].
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