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===Adventure Paths/Scenarios=== *'''[[Amrantah]]s''': Artificial life forms made by hyper-advanced tech that got futzed-up by the Gap. While meant to store pre-Gap knowledge, now they're stuck with the whole "developing personality" issue familiar to Androids. These beings are notable for being living machines in the same way as [[Warforged]], as well as being able to integrate with their armor to make it a lot less of a burden to wear. *'''[[Anasanoi]]''': Towering three-eyed two-mouth telepaths. For whatever reason, their culture has no concept of lying, which can see them fall prey to all sorts of cons. *'''[[Brakim]]s''': A species of adaptable wasteland scavengers. They apparently lack a skeleton of any sort, so they can shapeshift their limbs in weird ways...including ripping the damn things off and letting them grow back. *'''[[Elebrian]]s''': The former inhabitants of Eox before the various cataclysms forced its them to become techno-liches. They're remarkably keen, capable of striking weak points fairly easily and capable of recalling any knowledge even if they haven't learned it yet. *'''[[Gathol]]s''': A tribe of mountainous humanoids enslaved by the Azlanti Empire. These beings are particularly used to the cold and have armored hides that not only hep protect them from the cold but also potentially prevent crits. *'''[[Gosclaw]]s''': A burrowing species that live on a volcanic planet that's part of the Azlanti star empire. They're gifted with a knack for engineering and a resistance to fire. *'''[[Ilthisarian]]s''': What happens when you play a Hydra. While they don't get much from being multi-headed, they do get natural attacks, resistance against organ damage and poison and a swim speed. *'''[[Kaa-Leki]]s''': Towering moss-beings, they're specifically skilled at evaluating the weak points of constructs they find, a possible remnant of their forgotten purpose back on their homeworld. *'''[[Kayal]]s''': Essentially [[Fetchlings]], descendants of those imprisoned in the Shadow Plane. For whatever reason, they aren't considered the same as the other Planar Scions. *'''Kiirinta''': Small Moth-like Fey. They have a limited telepathy and can drop a sparkling powder to conceal themselves or emit a stunning shriek attack. *'''[[Megalonyxa]]s''': Towering monsters from a high-gravity world. They're slow, but very tanky and capable of wielding heavy weapons regardless of their strength depending on class. *'''[[Moyishuu]]s''': A species of emotionally-perceptive feys that managed to literally mine sensations out of their world. They are capable of letting a certain set of emotions rule them each day, providing situational bonuses that fit the mood. *'''[[Neskinti]]s''': A race of monkey-like forest dwellers. Though they have stubby legs, their arms are quite long and very able to swing on branches, and they possess skin membranes that allow them to glide like squirrels. *'''[[Ramiyel]]s''': The top fetish-bait, a race solely composed of [[Lamia|lamias]]. Shame these snake women are hyper-environmentalist, communalistic and atheistic, but it's not like anyone who reads this site was bound to score anytime soon. Their anatomy not only lets them strangle people with their tails and gain a natural climb speed, but their upbringing also gives them an additional class skill. *'''[[Screedreep]]s''': A skittish race that carries a good sense with diplomacy and a resistance against most mind-affecting abilities. *'''[[Stelifera]]''': Psychic mollusks that create bodies of water to live in. This shell of water allows them to offset the many drawbacks from being a mere shellfish. *'''[[Trinir]]s''': Small beaked androids who had been hidden in cryotanks since before the gap. These beings have special comm-units that let them communicate with each other constructs and cold resistance they can share with others. *'''[[Tromlin]]s''': A race of reptilians that are split between two warring subspecies: The bipedal and fiercely predatory Bloodseekers and the quadrupedal but very tanky Hardshells. *'''[[Varratana]]s''': A race comprised entirely of sailors. Curiously, they all gain a bonus feat that improves one of their [[Non Armor Defenses]]. *'''[[Vilderaro]]s''': An amphibious alien race that can even charge or run through water (letting them swim twice as fast).
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