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===Anti-Armor Tactics=== While anything AV 10-<s>12</s> will pose about as much challenge to your psycannons as wet cardboard, AV 13-14 can be a problem. You don't have many good options for tank hunting and its important to choose the right one. The first option is <s>[[cheese|MOAR PSYCANNONS]]. Even AV14 will eventually falter under a hail of S7 rending shots, this just isn't the most efficient use of them.</s> not to use Psycannons primarily as anti-armour because Rending is Hail Mary faggotry even with 4-8 shots per unit, so instead invest in some Dreadnoughts with Psycannon Bolts and Twin-Linked Autocannons. 4 twin-linked S8 shots per turn per Dread is enough to push damage past most cover saves (unless you have some fucker with a GK Librarian giving everything Stealth) and is good for most vehicles between AV10 and 12; for everything else, there's Meltaguns. Your second option is a Vindicare. His special penetrating shot will allow you to neutralize <s>armor early on</s> one tank per turn at best assuming it fails it's cover save at <s>long range</s> 36 inches which is not really long range. It <s>can be</s> is fragile and too expensive, but this has come out as the favorite choice for most <s>armies</s> cockmonglers. The third choice, if by some exceptionally <Strike>bad</strike> manly choice you've built a Coteaz army, is to use [[Jokaero|laser apes]]. Since their digital weapons can count as both lascannons and meltas (among others) they are equipped to deal with just about any situation. They also have special Monkey Powers which make ordinarily-nasty weapons even nastier. Rending Multimeltas with 36" range? Yes please. You can also spam Razorbacks with lascannons, but your best bet is to just bite the bullet and bring Coteaz with a bunch of Meltagun Henchmen in Chimeras and use them like Imperial Guard Vet squads. Using Coteaz also lets you bring Death Cult Assassins, which you should due to dual-wield Initiative 6 power weapons that murder most everything in close combat and also DAT ASS. Run them in Chimeras so you can team them up with a Librarian for maximum rape-train (+2 Strength with 2D6 for armour penetration = they will kill Walkers as well as everything else, including Paladins).
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