Editing
Codex - Tau Auxiliary
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===Fast Attack: Tarellian Sand Junker - ''55 Points''=== <div class="toccolours mw-collapsible mw-collapsed" style="width:800px"> Lorem Ipsum Dolor Sit Amet <div class="mw-collapsible-content"> Even on their home planet, where the settlements were far closer together than the few settlements on Tβros the Tarellian relied almost solely on the Sand Junkers for transport between their settlements, whether transporting the Tarellian Deserts Priests from settlement for spiritual purposes, Tarellian Thunder Walkers for heavy labour, or the Hunting Bikers to deal with the large desert creatures that constantly threatened the old Tarellian settlements. Now that the Tarellians have been dragged in to the nigh constant warfare that peppers the galaxy, the Sand Junker has been repurposed into a general troop transport with a hardier engine, and a modest armament consisting of 2 Heavy Disruption Cannons, and several Vehicle sub-systems that Tau earth caste engineers that have installed. </div> </div> {| border=1 cellspacing=0 cellpadding=4 align=left |- valign=top ! Name !! BS !! FAV !! SAV !! RAV !! HP |- | Sand Junker || 2 || 11 || 11 || 10 || 2 |} <br style="clear: both; height: 0px;" /> :'''Unit Composition''': 1 Sand Junker<br> :'''Unit Type''': Vehicle (Transport, Open-Topped)<br> :'''Wargear''': 2 Tarellian Heavy Disruption Cannons, Blacksun Filter :'''Transport Capacity''': 16 Models :'''Special Rules''': Preferred Enemy (Forces of the Imperium, Tyranids) * Across the Trackless Wastes: This Vehicle ignores Difficult Terrain, and may reroll Dangerous Terrain tests. * Gears that Grind: When this Vehicles suffers an immobilized results on the Vehicle Damage Table roll a D6, on a result of 1-2 the Vehicle is immobilized as normal, on a roll of 3-4 the Vehicle instead suffers a Weapon Destroyed result instead, and on a roll of 5-6 the Vehicle damage table is ignored. :'''Options''': * May replace either of the Tarellian Heavy Disruption Cannons with a Tau Smart Missile System (Tau Codex pg66) for ''10 points'' * May take items from the Tau Vehicle Equipment list.
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
Edit source
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information