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====Primal Avatar==== The primal spirits are vast in number and diverse in goals. Those who understand enough about the natural world are capable of finding allies among the spirits regardless, and with enough training become one with them. Perhaps their actions will catch the eye of a powerful patron spirit, one who may bestow gifts upon the worthy champion. Perhaps their only reward will be joining the spirits upon their death. What matters is that they are one with nature. This Epic Destiny appeared in Player's Handbook 2 and is available to ''Any Primal Class''. At 21st level, you get the ''Primal Travel'' feature, teleporting you 3 spaces the instant anyone hits you in melee. At 24th level, you reach the ''Spirit Boon''. At the end of each extended rest, you select one ability score. You gain a +1 bonus to all checks relating to that score. At 26th level, you acquire the '''Walk with the Spirits''' daily utility power. This power turns you into a spirit, rendering you insubstantial and phasing with a hovering flight speed equal to land speed. This form lets you use at-will and encounter powers, but nothing else. You also remain in this power until you either spend a standard action to end it, you hit 0 HP, or end a rest, at which point you return to being material. At 30th level, you have the ''Eternal Return'' feature. Upon dying with at least two healing surges, you can wait up to ten turns to spend those surges and return to your bloodied value without any conditions on you.
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