Editing
Codex - Necrons: /tg/'s 9th Edition
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
====Tomb Jackal==== This unit contains 1 Tomb Jackal ('''Power Rating: 250'''). Each Tomb Jackal contains 1 Tomb Jackal and 1 Storm Pyramid. [[File:Tomb_Jackal.jpg|thumb|200px|A Tomb Jackal overlooking the battlefield for targets to smite (Credits to [https://www.instagram.com/the_warsinger/ The Warsinger])]] {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Pts/model |- | Storm Pyramid || - || - || - || - || 16 || 20 || - || - || 2+ || free |- | Tomb Jackal || '''20"''' || '''4+''' || '''2+''' || 14 || 16 || 61-80 || '''6''' || 10 || 2+ || 5000 |- | Tomb Jackal || '''16β''' || '''4+''' || '''3+''' || 14 || 16 || 41-60 || '''D6''' || 10 || 2+ || 5000 |- | Tomb Jackal || '''12β''' || '''5+''' || '''4+''' || 14 || 16 || 21-40 || '''3''' || 10 || 2+ || 5000 |- | Tomb Jackal || '''8β''' || '''6+''' || '''5+''' || 14 || 16 || 1-20 || '''D3''' || 10 || 2+ || 5000 |} '''Wargear:''' <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Six Particle Whips''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Partcile Whip''' || 36" || Heavy D3+3 || 12 || -3 || D3 || Blast. Roll a die for each enemy unit within 3" of the target unit, on a 5+ it suffers D3 mortal wounds. |}</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Six Tesla Destructors''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Tesla Destructor''' || 36" || Heavy 5 || 7 || 0 || 1 || Each time an attack is made with this weapon, a hit roll of 6+ scores 2 additional hits. |}</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Storm Pyramid''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Storm Pyramid (Wave)''' || 24"-60" || * || 6 || -2 || 1 || When using this weapon profile, for every non-{{W40kKeyword|Necron}} model that is inside this weapon's range its unit automatically suffers one hit with this profile. |- |'''Storm Pyramid (Dispersed)''' || 24"-120" || Heavy 2D6 || 8 || -4 || 3 || - |- |'''Storm Pyramid (Focused)''' || 24"-360" || Heavy 3 || 16 || -5 || D3+6 || Each time an attack is made with this weapon a wound roll of 6+ inflicts 1 mortal wound on the target in addition to any normal damage. |}</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Titanic Limbs''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Titanic Limbs''' || Melee || Melee || User || -3 || 3 || Each time an attack is made with this weapon, make 2 hit rolls instead of 1. |}</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Two Gauss Exterminators''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Gauss Exterminator''' || 48" || Heavy 2 || 12 || -4 || D6 || Each time an attack is made with this weapon against an {{W40kKeyword|Aircraft}} unit, add 2 to that attack's hit roll. |}</div> </div> '''Special Rules''': <tabs> <tab name="Advanced Living Metal"> At the start of your Command phase, each part of this model regains D3 lost wounds. </tab> <tab name="Command Protocols"> See Army Rules - Detachment Rules </tab> <tab name="Energy Core Failure"> If this model is reduced to 0 wounds, roll a D6 before removing it from the battlefield. On a 4+ it explodes, and each unit within 2D6" suffers D3+6 mortal wounds. </tab> <tab name="Macro-Gravitational Killer"> If this model did not Advance or Fall Back and hasn't shot with its Storm Pyramid in this Shooting phase, it can use this ability. Select a unit that is directly below this model and roll a dice; if the result is equal or higher than that unit's highest Armor Save value, the unit suffers 4D6 mortal wounds. </tab> <tab name="Storm Pyramid"> The Storm Pyramid provides the following three additional abilities: Gravitational Well, Null Zone and Quantic-Void Shields. When this component drops below 10 wounds, choose one of these three abilities; the effects of that ability immediately stop being applied. When this component drops below 5 wounds, choose one of the remaining two abilities; the effects of that ability immediately stop being applied. As soon as this component reaches 0 wounds the Tomb Jackal may no not fire its Storm Pyramid or use its ''Macro-Gravitational Killer'' special rule anymore. In addition, roll a die; on a 4+ the Tomb Jackal suffers D6 mortal wounds. ::'''-Gravitational Well:''' At the start of your Shooting phase, roll a dice for each enemy unit that can {{W40kKeyword|Fly}} and is within 18" of this model; on a 4+ that unit suffers 3D3 mortal wounds. ::'''-Null Zone:''' This model can never be targeted or affected by psychic powers in any way. In addition, enemy {{W40kKeyword|PSYKERS}} must subtract 6 from Psychic tests and Deny the witch tests they take for each model with this ability that is within 12" of them. ::'''-Quantic-Void Shields:''' Each time this model fails a saving throw, roll a D6. If the result is equal or less than the damage inflicted by that attack, the damage is ignored (e.g. if this model suffers 4 damage and you then roll a 3 or less the damage is ignored). This also provides a 4+ save against mortal wounds. </tab> <tab name="Tesla Amplifier"> When friendly {{W40kKeyword|<Dynasty>}} unit within 12" of this model shoots with weapons from the ''Tesla Weapons'' list, consider their hit roll as 1 point higher to see if the weapons special effect triggers. </tab> <tab name="Towering Construct"> A model with this rule can Fall Back in the movement phase and still shoot and/or charge during its turn. When this model Falls Back, it can even move over enemy models as long as they don't possess the {{W40kKeyword|Titanic}} keyword and as long as it ends it's moving more than 1β from enemy models. This model may still shoot if there are enemy models within 1β of it as long as they don't possess the {{W40kKeyword|Titanic}} keyword. In this case, it can shoot at enemies within 1β of itself or any other visible enemy unit that is not within 1β of a friendly unit. Finally, this model only gains a cover bonus to its armour save if at least half of it is obscured from the firing unit. </tab> </tabs> '''Keywords:''' *Faction: {{W40kKeyword|<Dynasty>}}, {{W40kKeyword|Necrons}} *{{W40kKeyword|Lord of War}}, {{W40kKeyword|Tomb Jackal}}, {{W40kKeyword|Titanic}}, {{W40kKeyword|Vehicle}}
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
Edit source
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information