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Age of Sigmar/Tactics/Destruction/Ogor Mawtribes
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==The Great Mawtribes== Your army may belong to a Mawtribe, and gains all the abilities within. Note that you can still take Beastclaw Raiders in the Gutbuster-themed Mawtribes and vice-versa, but they're clearly designed to buff one side over another. <big>{{color|DarkGoldenRod|Meatfist Mawtribe}}</big><br> ''The Gluttons choice, for when you wanna have hordes of hungry fat men to charge straight into enemy territory.'' *'''Battle Traits - Fleshy Stampede:''' Roll 1 additional dice for any {{AOSKeyword|MEATFIST}} units using the Trampling Charge ability. <big>{{color|DarkGoldenRod|Bloodgullet Mawtribe}}</big><br> ''The Butcher/Slaughtermaster choice. Pairs beautifully with the Great Maw-pot.'' *'''Battle Traits - Heralds of the Gulping God:''' {{AOSKeyword|BLOODGULLET BUTCHERS}} know 1 additional spell from the Lore of Gutmagic. In addition, friendly {{AOSKeyword|BLOODGULLET BUTCHERS}} can attempt to cast 1 extra spell in your hero phase. <big>{{color|DarkGoldenRod|Underguts Mawtribe}}</big><br> ''The Leadbelcher's choice. When you feel like inserting 40k into the Mortal Realms.'' *'''Battle Traits - Shrapnel Powder :''' Leadbelcher Guns and Ironblasters have their missile weapon's rend improved by 1. <big>{{color|SteelBlue|Boulderhead Mawtribe}}</big> <br> ''The Behemoth choice. Also the one thatβs most likely to drain your wallet.'' *'''Battle Traits - Fearsome Breed:''' Add 2 to the wounds characteristic of friendly {{AOSKeyword|BOULDERHEAD MONSTERS}}. In addition, up to 3 {{AOSKeyword|BOULDERHEAD HERO}} on {{AOSKeyword|STONEHORN}} or {{AOSKeyword|THUNDERTUSK}} can be given a mount trait instead of only one. <big>{{color|SteelBlue|Thunderbellies Mawtribe}}</big><br> ''The Mournfang choice.'' *'''Battle Traits - Swift Outflank:''' Friendly {{AOSKeyword|THUNDERBELLIES MOURNFANG PACK}} can charge even if they ran in the same turn. <big>{{color|SteelBlue|Winterbite Mawtribe}}</big><br> ''The Hunter/Priest + Frost Sabres/Yhetees Choice.'' *'''Battle Traits - Ghosts in the Blizzard:''' Subtract 1 from hit rolls for attacks made with missile weapons that target friendly {{AOSKeyword|WINTERBITE}} units that are wholly within your territory. In addition, Icebrow Hunters, Yhetees and Frost Sabres are not visible to enemies more than 12" away.
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