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Codex - Slaugth
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==='''TROOPS - Corpse creature (Human)'''=== '''Points Cost''' - 40 {| border="1" cellspacing="0" cellpadding="5" align="left" ! ! WS ! BS ! S ! T ! W ! I ! A ! Ld ! Sv ! Unit Type ! Composition |- | Corpse Creature (Human) | 3 | 2 | 3 | 3 | 1 | 2 | 1 | 7 | - | Infantry | 10 corpse creatures |- |} <br style="clear: both; height: 0px;" /> '''Wargear''' *Close Combat weapon '''Special Rules''' *Fearless *Night Terror *Feel no Pain The Slaugth are often regarded as a race of Necromancers due to their proclivity for taking the corpses of the fallen and turning them into cheap and quick fodder, warping and twisting their flesh and forcing a new, unnatural life into the former corpse, though unlike the Zombies of Nurgle (whom the Slaugth regard as offensively crude), these creatures still retain enough sense to make use of weapons; and if corpses are not in sufficient supply, will simply be grown from vats. These corpse creatures are made from humans, and while certainly outmatched by living soldiers; they are thrown in sufficient numbers to make up for this and more. If they are lost in battle; so be it, there are always more to be made and the effort put into their creation is essentially nonexistent. All corpse creatures are quite modified from their original bodies, making them into little more than monstrous warpings of flesh and bone. '''Options:''' *You can add up to forty corpse creatures to a squad (4pts each)
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