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Codex - Tyranids: Hungry Swarmhost Edition
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===Mutations=== In a units profile there is a section called "Mutations",followed by a set of numbers: for example a Termagant is (WS:1/BS:1/S:1/T:1/W:-/I:-/A:-/Ld:1/Sv:-/Psy:-/Syn/-). This relates to the cost of the mutations per model; a dash signifies that the model may not take this level of mutation. *'''(WS) - Superior Neural Connections:''' +1 Weapons Skill *'''(BS) - Improved Vision:''' +1 Ballistics Skill *'''(S) - Overgrown Muscles:''' +1 Strength *'''(T) - Hardened Carapace:''' +1 Toughness *'''(W) - Redundant Organs:''' +1 Wounds *'''(I) - Duplicated Reflex Chains:''' +1 Initiative *'''(A) - Explosive Muscle Action:''' +1 Attack *'''(Ld) - Fear Inhibitors:''' +1 Leadership *'''(Sv) - Armored Shell:''' +1 Armor Save *'''(Psy) - Secondary Brain:''' Improves Mastery Level by 1. *'''(Syn) - Synaptic Enhancement:''' Improves synapse range by 6"
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