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==Pathfinder== {{NotFunny Gamebook}} Treacherous primeval dragons of the northern regions of the world, linnorms thrive on their hatred for those they deem to be lesser creatures and seek to inflict as much suffering as possible unto their unfortunate victims. Sweeping bones and treasures alike into giant piles in its lair, the typical linnorm has a barbaric nature made all the worse by its insatiable greed and atrocious gluttony. Few creatures are as bold and as cruel as linnorms, and for that most people are thankful. Linnorms are not true dragons, but they nonetheless possess incredible strength and deadly powers that often rival authentic dragon brutality. Their massive frames make crushing smaller enemies a simple task, and of those who have felt the sting of a linnorm’s venomous bite, few have survived the devastating poison long enough to tell the tale. A linnorm’s body is serpentine and lacks wings, yet these dragons fly through the air with supernatural ease, accomplishing the feat as easily as a fish through water. Beyond the physical might, venom, and devastating breath weapons typical of all linnorms, the beasts all share a potent final defense—the death curse. This powerful plaguing of the mind manifests itself in myriad forms, but always serves as a horrid vengeance against any who might manage to slay a linnorm. Some theorize that the curse is a sending from malevolent gods who watch over linnorms and view them as destruction-loving pets. Others believe the linnorms’ curse is the closest remaining connection they have to the primeval world of the fey, from whence the first of these monsters is said to have come. Whatever the case may be, its curse makes killing a linnorm as dangerous as letting it live. True dragons of higher intellect often hold linnorms in great scorn, viewing the beings as prematurely evolved beasts and refusing to even acknowledge the creatures as related to them. Linnorms have few feelings regarding the matter, battling younger and older dragons alike just as readily as any other creatures who dare to step foot in their territories. Their simplemindedness stifles any ability to assemble mass sieges or even cooperate in small groups, so linnorms almost always function alone, individually hunting over large territories in order to waylay as many travelers as possible. Linnorms only seek a mate once during their long lifetimes, the female producing several clutches of up to six eggs as a result. Of these eggs, only one will survive—the first to hatch immediately feasts on its unhatched brethren. Despite their lust for devastation, linnorms usually live in relatively remote areas, never straying far from the northernmost reaches of the world. As they are universally hated and feared by most other intelligent creatures, their tendency to dwell in more isolated regions helps ensure their survival; while linnorms are vicious and unforgiving, their lack of organization makes them highly susceptible to raiding parties seeking to eradicate their presence, though such parties would need to be made up of truly impressive individuals. More often than not, a linnorm resides totally undisturbed in the spot it chooses as its own for hundreds of years, stewing in its own malevolence until finally snapping and going on a rampage. Sometimes, villages aren’t even aware of a slumbering linnorm’s proximity, but usually such settlements have long traditions and local legends revolving around “their linnorm.” Since a linnorm can hibernate for centuries, villages composed of shorter-lived humanoids might consider these tales as little more than quaint stories, but when the linnorm wakes, the truth becomes impossible to doubt. Linnorms come in many different varieties, but all share the qualities of being horribly strong and bestial. They feast solely on meat, usually eating goats and other mountain animals when more intelligent creatures such as humanoids don’t readily present themselves. Linnorms are prone to gorging and then falling into a deep sleep near their treasure hordes, waking either when they become aware of intruders in their vicinity or to feed once more. ===Cairn Linnorm=== These gaunt, pallid linnorms haunt burial places, for they favor the taste of [[undead]] flesh above all else. Which makes it weird that they suffer a psychological block that makes them very reluctant to enter an enclosed burial site without permission from a priest or its denizens, which can also be used to entrap them in tombs - that said, this is purely a psychological quirk, and they can break through it if pushed, so watch out! Their breath weapon is a cone of necrotic bile, which inflicts acid damage and level drain on its victims, and their Death Curse causes the victim to age a year for every day that passes. ===Crag Linnorm=== The weakest of their kind, these triple-tailed linnorms haunt mountainous regions, where their ability to spew magma makes them deadly predators. Those afflicted by their Death Curse become permanently vulnerable to fire attacks. <gallery> crag linnorm B1.png </gallery> ===Fafnheir=== This unique linnorm is the most powerful of all his kind, with a mighty breath weapon of burning winds and a unique Death Curse that allows him to come back from the dead by consuming the soul of his killer and subsuming their body. ===Fjord Linnorm=== These eel-like linnorms, as their name suggests, are predominantly aquatic, haunting the complex coastline regions known as fjords and venturing out to sea in order to hunt whales and sharks. They spew icy fluid at their victims and their Death Curse makes their victims more likely to drown when plunged into water. ===Gare Linnorm=== River-haunting kindred to the fjord linnorms, these malevolent dragons wield their boiling steam breath weapon and a Death Curse that causes its victims to start drowning whenever they imbibe liquid to deadly effect. ===Ice Linnorm=== Dwelling in the deepest ice fields and amidst frozen glaciers, this frosty linnorm isn't the mightiest of its kind, but still a powerful threat. Its breath weapon is a viscous gel that freezes its victims in solid ice, and its Death Curse afflicts people with a vulnerability to cold damage. <gallery> ice linnorm B1.png </gallery> ===Taiga Linnorm=== Armored with vicious spines that makes striking them in melee a risky prospect, these linnorms haunt arctic forests. Their breath weapon is a gout of electrified vapor, and their Death Curse makes victims vulnerable to electrical attacks. ===Tarn Linnorm=== The mightiest of all the common linnorms, these two-headed horrors spew gouts of corrosive venom that emit clouds of toxic vapor as they mix with air. Their Death Curse renders its victims unable to heal damage in any way. <gallery> tarn linnorm B1.png </gallery> ===Tor Linnorm=== These fiery linnorms dwell amidst active volcanoes. Spewing clouds of flame and ash, their Death Curse causes a victim's blood to heat to boiling temperatures in their own veins, leaving them crippled by intense agony as well as being more vulnerable to fire attacks. {{D&D-Dragons}}
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