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===40k=== This is Mortarion's stat line in 40k: {| class=wikitable style="text-align:center;" ! Name || M || WS || BS || S || T || W || A || Ld || Sv || Power |- | '''Mortarion''' || * || 2+ || 2+ || 8 || 7 || 18 || * || 10 || 3+/4++/5+++ || 24 |} His movement/attacks are based on his wounds remaining. {| class=wikitable style="text-align:center;" ! Wounds || Move || Attacks || Host of Plagues |- | 9-18 || 12" || 6 || 4+ |- | 5-8 || 10" || 5 || 5+ |- | 1-4 || 8" || 4 || 6+ |} '''Toxic Presence''': Enemy models with 7" must subtract 1 from their Toughness characteristic. '''Host of Plagues''': Depending on Morty's remaining wounds, roll a die for each enemy ''unit'' within 7"; on a success, the unit takes D3 mortal wounds. So what do we get? With 18 wounds, a 4++ save, and Grandaddy's trademark Disgustingly Resilient rule, he will prove quite hard to bring down, and his survivability can be boosted further with Nurgle's stratagems. He has the best (at the moment) anti-horde weapon in the game, his huge scythe ''Silence''. It can dish out Ax3 (18 base!!!) S:U AP:-2 D1 Plague Weapon attacks per phase of combat (and incidentally, his WT lets him and everyone near him using a Plague Weapon reroll all failed to wound rolls), which will annihilate tarpits like there's no tomorrow. To deal with anything requiring more killing, ''Silence'' has a second profile being S:x2 AP:-4 D:1d6 Plague Weapon. His 'command aura' affects every enemy unit standing within 7" of him, giving them -1 toughness and they will receive 1d3 mortal wounds on a roll of 4+ (scaling down as he takes wounds, alas). He still carries his old ''Lantern'' pistol that can cause quite a bit of damage to lined units for it hits automatically every unit in a straight line between him and the one he aims for, but only once per shot. He still carries his phosphex bombs that deal 2D6 S5 AP-1 hits (They're not Plague Weapons, though), and he can perform a bunch of weaker attacks on top of his normal ones thanks to his retinue of Nurgling helpers. Cherry on top, he's now a psyker. (Yeah, the very thing he hated back in the days but, hush. No more tears, only Nurgle's happiness now!) He knows 3 powers from the Contagion discipline, he's able to cast two and deny three every turn. All this is in addition to the fact that he is the fastest piece in the army, moving 12" with FLY. And as ultimate finger flip, if he does somehow go down he explodes like a vehicle for a few parting mortal wounds. All in all a really, REALLY strong big daddy. Unlike Magnus, Mortarion's command aura doesn't boost his sons but weaken his enemies so there's no reason whatsoever to hold him back. Do note however that while he's tanky he's far from invulnerable and always keep in mind that he is a massive fire magnet. Just like in 30k, you'll need supporting units and a plan to get the most of ole Morty. [[Deathshroud]] Terminators are a shoe-in for that role, of course, especially if Mortarion buffs them up first. All of that being said, it should be remembered that Mortarion is [[Nerf|much weaker]] than he would have been in older editions. Apotheosis as a Dæmon Prince gets Toughness +1; a gift consisting in having a larger, monstrous build and supernatural endurance granted Toughness +1; and the Mark of Nurgle granted Toughness +1... in other words, Mortarion [[Nerf|could]] have been [[Munchkin|Toughness 10]], without the possibility to cancel the bonuses through Deny the Witch and assimilated (Collars of Khorne, Null Maidens, Cullexus, Psychic Hoods...), allowing him to shrug even missiles, thunder hammers and las-canon. All of this while attacking at a relatively high initiative (at least 3, and more like 5 or 6), having Feel No Pain 4+++ (5+++ as a Primarch, improved by Nurgle's gifts & mutations) or better and Invulnerable Save 4++ or better... meaning even a charging full squad of Assault Terminators with Chaplain would be in [[Chapter Master Smashfucker|a world of pain]]. This kind of [[The Guy Who Cried Grendel|extremely impressive feats]] would have explained in full why some Primarchs fell to temptation of Chaos, much like indeed [[Horus|the arrogance and vanity of Lucifer]] in [[Ecclesiarchy|Theology]] which caused him to [[Fulgrim|seek perfection in himself]] [[Angron|while rejecting reliance on what is outside of his own self]], an arrogance reflected by an high cost in points causing him to show up with less legionaries and bodyguards than he would have otherwise, and making Kaldor Draigo's feat of defeating him and carving Geronitan's name upon his heart actually really impressive.
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