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=== Status Conditions === Your Pokémon can suffer one of four status conditions: *'''Poisoned''': Indicated by a marker on the Pokémon. Between every turn your Pokémon gets 10 damage. Yes, even between the turn of your opponent who just poisoned your Pokémon and your turn. You get no check to get rid of poison. *'''Asleep''': Indicated by turning your card 90° counter-clockwise. Your Pokémon can't attack or do anything else. between every turn it gets one check, meaning you throw a coin. If it's heads, your Pokémon wakes up. If it tails, its still fast asleep. *'''Confused''': Indicated by flipping your card 180°. If you want to attack or retreat you will have to flip a coin. If it heads, everything is fine. If it tails your retreat fails, or if it tried to attack it deals 20 damage to itself and the attack fails. You will have to pay for everything an attack or a retreat may want from you and ''THEN'' check if it fails or not. If your retreat or your attack fails you don't get another chance. You don't get a check to get rid of confusion. *'''Paralyzed''': Indicated by flipping you card 90° clockwise. Your Pokémon can't act in any way and is automatically healed at the end of your opponents turn. You can't retreat it either. Poisoned goes with any of the other three, meaning you can be poisoned and asleep at the same time. Sleeping, paralysis, and confusion on the other hand cancel each other out as soon as the Pokémon gets a new status. So you can only be sleeping '''or''' paralyzed '''or''' confused. (Highlighted for your incompetence.)
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