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===Profile=== One of the main concerns of a tank designer has always been reducing a tank's profile as low as possible. This is for this main reason: it makes the tank harder to spot, and shoot at, at range. The others are mainly for mobility, like making the center of gravity lower so it doesn't flip over on uneven terrain, or smaller so its able to operate in various locales. Plus smaller tanks mean less material used, so that can be used on another tank or given to another project. Sure it seems odd that this would be taken into account, given a tank is as large as a city bus; but since WW2: it wasn't really ''that'' hard to disable a tank (rocket launchers, mines, anti-tank guns, AT grenades, aerial bombers, artillery, better concealed tanks, to name the most common), if your opponent had the weapon to do so, and if they didn't: making a tank unnecessarily large just made it easier for your opponent to spot you. Thus, making your tank's profile as low and small as possible, contributed in making it less of an easy target, while still being able to act like a priority target for your opponent. As with so many other aspects of tank design, there is a trade-off involved. Making a tank ''too small'' can compromise its ability to function as intended on the battlefield. Interwar tankettes were the most extreme example of this, with some that were smaller than the average automobile but lacking armament more powerful than a machine gun and armour that could protect against the same. With larger tanks, you could still run into similar problems by simply not leaving enough space for sufficiently powerful armament or engines (a problem which plagued many British tanks during the Second World War) or by making it too cramped for the crew to efficiently work with (which is common to many Soviet tanks before and after the Second World War).
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