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===Bound and Binders=== '''Disciples of Lugar''' No armor but a built-in Aegis save. Give them paired weapons and let your enemies get Volcanic Embraced, you want these to be able to mulch big blocks, you have better tools for taking on tanky stuff. '''Kadim Incarnates''' Your fun lava demons. They have good attacks and 5+/5++, but watch out for supernal. If they whiff a combat they can kill themselves with combat resolution. '''Kadim Titan''' Lava monster. 6 HP, Res, and attacks at str 7 AP 4. Sounds great, but be careful with it. It has the same 5+/5++ as above, and supernal makes it so it can lose health through bad combats. A canny opponent will abuse its frenzy rule to string it along by the nose, but every time it fails a frenzy test it gains +1 attack for the rest of the game, no limit, so if that opponent ever messes up they have a scarier monster to deal with. '''Infernal Engine''' Choo choo. This train can tank. Res 7 and a 3+ save. It's a bit finicky to charge with, but it does some work. Can be given Steam Hammers, which ups its grind attacks from 1d3 to 3d3, or shrapnel guns, which gives it an 18" shooting attack with few shots but good strength and multiple wounds. Difficult to maneuver, but will trash whatever is straight ahead. '''Armored Giant''' A giant with a 4+ armor save and Chosen of Ashuruk makes this a scary beast. Big Brother is +1 health for a bigger base, which can be good or bad. Take the whip for mulching infantry, mining pick for fighting other monsters.
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