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Warhammer 40,000/7th Edition Tactics/Chaos Daemons
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====A NOTE ON WARPFLAME & SOULBLAZE==== Be careful; a lot of people mix up Warpflame and Soul Blaze. These are not the same. Soul Blaze means free hits, Warpflame means either free hits or a Feel No Pain bonus. In a Daemon Host of Tzeentch there's just no way to avoid the Warpflame rule, which experience will teach any Tzeentchian acolyte can be the rule that saves you on a good day (dishing out un-savable wounds), or be the last nail in your coffin on a bad day (providing all your opponent's units with/improving their Feel No Pain). Like Warpflame on its own, the Soulblaze/Warpflame combo can result in absolutely nothing (or - at worse - make your opponents even harder to kill next turn). However, it can be terrifyingly devastating on days when it works in your favor - the two generating up to 6 more wounds on an enemy unit just for hitting it!
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