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===Special-Issue Wargear=== In addition to Auspexes, Combat Shields, Digital Weapons, and Meltabombs, here's some Deathwatch Special Issue Wargear. *'''Clavis:''' Watch Masters only. Reduces enemy vehicle's WS, BS, and Initiative values by 1 when within 6" of bearer. Fuck enemy walkers. *'''Special Ammunition:''' Veterans and all units with Bolt guns/Stalker Bolters/pistols/Combi-weapons get this too, and some ammo types can be used by the Heavy Bolters. Essentially, you can choose to fire 1 of 4 types of special rounds instead of the basic 24" S4 AP5 Rapid Fire shot, but all models in a unit must fire the same type of ammo: **'''Dragonfire bolts:''' S4 AP5, Ignores Cover. Great for taking out cover-camping Orks, Guardians, Kroot, and in a stretch Nurgle Daemons due to the shrouded bonus. Also great for circumventing Tyranid Venomthropes, and denying Jink saves to Eldar/Dark Eldar/Harlequin paper boats. This round will also cripple a Tau player who needs his Pathfinders to stay alive. **'''Hellfire rounds:''' The most simple and universal of the special rounds, S1 AP5, Poisoned (2+). Go for it if a target is too tough to be wounded with Vengeance Rounds, or if your target is out in the open and has 5+ or 6+ armor since you'll score a lot more wounds. Said lots of wounds may be worth it against 2+ armored opponents as well. ***'''Hellfire Shells:''' Heavy Bolters and Infernus Heavy Bolters get Hellfire Shells which are 24" S1 AP- Poisoned 2+ Heavy 1 blasts. **'''Kraken bolts:''' 30" range (15" on Pistols) with S4 AP4. Great for dealing with Dire Avengers, Tempestus Scions, Carapace Armor guard Veterans, Fire Warriors, and 'Eavy Armored Orks. **'''Vengeance rounds:''' 18" range (9" on Pistols) with S4 '''AP3''', but Gets Hot! just like Plasma guns. Ideal for disposing with Fire Dragons, Crisis Suits, and in fact is worth it against MEQ in general. (Note, with your mission tactic rerolls you can use this with only a 1/59 (1/108 with 2+ armor) chance of dying from a given shot. Spam them.) *'''Storm Shield:''' Gives you a 3+ Invulnerable save. No, Chaplains and Librarians can't take it (which is bullshit since the main Space Marine Codex allows them to take both Storm Shields in Terminator Armor and the Relic Shield Eternal) and neither can Watch Masters, but the Captain, Veterans, Vanguard Veterans, and Terminators can take this. **A Storm Shield is a Veteran squad's best friend when you need to carry your cover with you to stop the ocean of AP3/2, or need protection in close combat. Otherwise, keep it simple and load up on more marines.
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