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Warhammer 40,000/8th Edition Tactics/Thousand Sons
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==Tactical Objectives== ;11 - Ritual Slaughter : Score 1 VP if you destroy at least nine models at the end of the turn. ;12 - Psychic Supremacy : 1 VP if you pass a Deny the Witch test during the turn. ;13 - Vengeance Long Awaited : 1 VP if at least one enemy unit was destroyed, D3 VP if it was an {{W40kKeyword|IMPERIUM}} unit at the end of the turn. ;14 - Arcane Rites : D3 VP if you hold at least one objective, while your opponent holds none at the end of the turn. ;15 - The Wrath of Magnus : D3 VP if an enemy unit was destroyed during the psychic phase of the turn. Cue Smite spamming. ;16 - Power of the Cabal : Score 1 VP (to a max of six VP) for every two psychic powers you have successfully manifested at the end of the turn. You're Thousand Sons: if you don't make at least 3 VP off of this, you're playing the wrong army.
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