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====Named Characters==== Unlike most other WAP armies you don't get a supreme ruler of your race or supreme wizard character. Instead, you get lots of ranged characters. *'''Darahma, the First Avatara and God-Hero of Ind''': The Indian version of Sigmar, a man-made Deva who united the Kingdoms of Ind against the devils who aren't daemons. Darahma is a mix of Maharaja and Deva, having all the leading powers of the former and all the powers of the latter without drawbacks. He's at home with archers, as his special longbow fires four Exploding flaming S5 hits and has a single-use arrow that gives you a big blast. *'''Karishna, The Current Avatara''': He's just as much of a leader-Deva as Darahma, but comes with the benefit of being a level 2 wizard of Light/Heavens/Devas and has the Sudarshana Chakram. He's also a bit better in melee, striking at I7 with WS7. *'''Urjana, Master of the Bow''': This guy's your ultimate sniper. While no Deva, he has a magic longbow with Killing Blow and can make a decent meatshield as all melee can only hit him on a 6. Throw him on a chariot and get him stuck in for even more frustration. *'''Mhogli, the Beastmaster''': Jungle Book reference, obvi. He rides upon Shere Khan and thus gets Terror while forcing enemies to re-roll all psychology tests he triggers(this will change). His spear is also pretty scary as it gives Armour Piercing (1) and d6 wounds, which can be freaking scary on the charge. *'''Parashuruma, the Holy Slayer''': An absolutely deranged Kingslayer. He's only Warrior Caste, so he lacks the protection most HQs get. Not that he needs it, as he has Immune to Psychology. He's the through-and-through challenge monstrosity, having Hatred and an axe with S+2 and Killing Blow that triggers on a 5+. Additionally, he grabs 100 Victory Points for every character he murders.
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