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==The Bureau: XCOM Declassified== Despite having the name XCOM in the title, the game really has little relation to the series. The reason behind this is because 2K passed this game on to the lovely people that brought you Bioshock 2; meaning it was made by a studio that makes more or less decent games. It was first revealed in the E3 2009 only as "XCOM", a first-person shooter set in the 1950s where you would fight black-goo/geometrical eldritch abomination aliens things. While it looked decent, it had the unfortunate problem of being the latest XCOM game since ''Enforcer'' and a far cry from the beloved strategy game the fans all knew and loved, the reaction was so bad that Firaxis' ''XCOM: Enemy Unknown'' became a thing, while "XCOM" was retooled into ''The Bureau: XCOM Declassified''. It's supposed to be a prequel, set in the 1960s during the Cold War era. The protagonist, William Carter, was a CIA agent just delivering a suitcase of classified "documents" until an Outsider disguised as a female agent got ahold of it. Not long after that, an alien invasion commenced! The Bureau is a RPG that plays like Mass Effect, but not as good for a variety of reasons. One reason is in the dialog scene, you're given choices of what to ask/say. They really don't impact the game, nor changes it for the most part, so you can skip a majority of it if you want to. The agents in your squad are pretty dull, sure you can change their names and how they dress, but really doesn't offer any friendship/foe engagements. If they die, you will need to recruit another agent and start him off from scratch, but really, leveling them up isn't fun and customizable, so just restart a checkpoint if they do die. The agents in your squad have bad AI if you don't babysit them and give commands on what they should do, and their skills at fighting Outsiders are... Well, okay. The best they can offer is their abilities, so spamming them and you taking care of the killing is an effective way to go (Some recommend starters to start their first mission with a Recon to cause critical damage on certain enemies and a Commando for [[DISTRACTION CARNIFEX|taunting the grunts and make them easy picking for you]]).
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