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Codex - Necrons: /tg/'s 9th Edition
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====Sentry Pylons==== This unit contains 1 Sentry Pylon ('''Power Rating: 5'''). It can include 1 additional Sentry Pylon ('''Power Rating: +5''') or 2 additional Sentry Pylons ('''Power Rating: +10'''). {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Pts/model |- | Sentry Pylon || 3" || - || 3+ || 4 || 7 || 8 || - || 10 || 3+ || 100 |} '''Wargear:''' <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Gauss Exterminator''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Gauss Exterminator''' || 48" || Heavy 2 || 12 || -4 || D6 || Each time an attack is made with this weapon against an {{W40kKeyword|Aircraft}} unit, add 2 to that attack's hit roll. |}</div> </div> '''Special Rules:''' <tabs> <tab name="Artillery Battery"> The first time this unit is set up, all models in this unit must be placed within 6" of each other. From that point onwards, each operates independently and is treated as a separate unit for all rules purposes. </tab> <tab name="Command Protocols"> See Army Rules - Detachment Rules </tab> <tab name="Explodes"> If this model is reduced to 0 wounds, roll a D6 before removing it from the battlefield. On a 6+ it explodes, and each unit within 6" suffers D3 mortal wounds. </tab> <tab name="Living Structure"> At the start of your Command phase, each model in this unit regains D3 lost wounds. </tab> <tab name="Teletrasportation Matrix"> During deployment, you can set this unit up in orbit instead of placing it on the battlefield. At the end of your Movement phases, this unit may teleport into battle. Set it up anywhere on the battlefield that is more than 9" away from enemy models. At the beginning of any of your Movement phases, any Sentry Pylon with a Teletrasportation Matrix that is not within 1" of an enemy unit can teleport away. Remove it from the battlefield - replace it following the rule above. </tab> </tabs> '''Options:''' Any model may replace its '''Gauss Exterminator''' with one of the followings: <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Focussed Death Ray''' - free <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Focused Death Ray''' || 36" || Heavy 1 || 14 || -4 || 6 || - |}</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Heat Cannon''' - +25 pts <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Heat Cannon''' || 36" || Heavy D6 || 8 || -4 || D6 || Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+2. |}</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> Any model may take Repair Nanoscarabs - +15 pts. <div class="mw-collapsible-content"> '''Repair Nanoscarabs:''' Each time a model with Repair Nanoscarabs loses a wound, roll a D6; on a 5+, the model does not lose that wound.</div> </div> '''Keywords:''' *Faction: {{W40kKeyword|<Dynasty>}}, {{W40kKeyword|Necrons}} *{{W40kKeyword|Fortification}}, {{W40kKeyword|Vehicle}}, {{W40kKeyword|Sentry Pylons}}, {{W40kKeyword|Artillery}}
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