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=5e Classes= In the 5th edition version of the game, the available classes are a tweaked array compared to your standard 5e setting. There are also some unusual twists to the usual rules, to emphasize the setting's lore. For example, clerics on Arcanis are socially restricted - certain deities will only permit certain races or genders to follow them; you can't be a priest of Saluwe unless you're a woman, only female [ss'ressen]] can be clerics AND they can only worship the Fire Dragon, and [[elorii]] can only worship Belisarda. Another is that [[Mystic Theurge]]s '''do not exist''' - you cannot practice Divine Magic and Sorcerery, because their beliefs are fundamentally opposed. The exception to this are the Sorcerer-Priests of Sarish, who believe that Sarish is the God of Magic and thus all magic is part of their god's dominion. You can wield Divine Magic and Psionics simultaneously, however, as psionics are viewed as a gift of the gods. ==Cleric== [[Cleric]]s in Arcanis 5e are the same general idea as clerics in other D&D settings; they are the workers of divine magic who speak the wills of the setting's gods. ==Fighter== What's there to say? The Arcanis 5e fighter is your generic warrior type. ==Fury== Furies fill the role of the [[Barbarian]] in the world of Arcanis, being warriors who draw power from savagery. ==Holy Champion== Holy Champions are the [[Paladin]]s of Arcanis. ==Psion== Psionic magic is the rarest form of magic on Arcanis, and so taking the Psion class requires you have the Psionic racial trait, which currently only the Val possess. ==Ranger== You know what a [[Ranger]] is, but Arcanis reinvents the class, which let's face it is more than justified. ==Rogue== The humble [[rogue]] needs no introduction. [[Bard]]s are a rogue subclass on Arcanis rather than a fully fledged class in their own right. ==Shaman== Perhaps best described as a hybrid of [[druid]] and [[warlock]], [[shaman]]s are Charisma casters who invoke the primal spirits and lesser gods of Arcanis. Like Clerics, they have a specific taboo based on their patron spirit - shamans of Jeggal Sag, the bestial last god ofthe ss'ressen, are forbidden from allowing animals to come to harm (which means no hunting for sport, don't start fights with animals, etc), for example. Unlike druids, wild shaping isn't an inherent part of the shaman arsenal - only the Skin Dancer subclass can do it. ==Sorcerer== Arcane magic users in Arcanis are collectively known as Sorcerers, but there two distinct types of sorcerer. ''Elder Sorcery'' is the earliest documented form of arcane magic use, and most closely corresponds to [[wizard]]ry. It is slow to cast and extremely focused on attention to detail, but this makes it potent - mechanically, Elder Sorcerers are the arcane magic users who can use [[metamagic]], in addition to selecting distinct arcane traditions to follow. The complexities it requires, however, make grasping it impossible for many races on Arcanis, including humans. Mechanically, only races with the Elder Sorcery racial trait, such as [[Elorii]], [[Ssanu]] and [[Sama]], can take the Elder Sorcerer class. Elder Sorcerer subclasses in the corebook are the '''Arcanist''' (focused on mastering metamagic), the '''Conjurer''', the '''Elorii Elementalist''' (an Elorii-exclusive wielder of elemental magic), and the '''Magi''' (a [[gish]] who fashions arcane energy into obsidian-hued blades and armor). '''Eldritch Sorcery'' is the "young" magic, likened to a sledgehammer vs. the scalpel of Elder Sorcery, and is closer to the traditional D&D sorcerer, being a Charisma Caster vs. the Intelligence Caster of the Elder Sorcerer. This is the most widespread of the arcane magic styles in the modern era, since most races can learn it - only races with an affinity for Elder Sorcery, most dwarf subraces, and male ss'ressen have no affinity for Eldritch Sorcer. Eldritch Sorcerers can learn [[metamagic]] too, but they're not as good at it as the Elder Sorcerers. Eldritch Sorcerer subclasses in the corebook are the '''Invoker''' (focused on boosting the raw power of their spells), the '''Sorcerer-Priest of Sarish''', and the '''War Mage''' (a [[gish]]). ==Warlock== Warlocks canonically exist on Arcanis (with the exception of those devoted to the [[Archfey]], as [[fey]] don't exist on Arcanis), but they are a shunned, feared class, hunted and outcast by those who recognize what they do. '''Elder Warlocks''', introduced in the ''Sorcerous Pacts'' [[splatbook]], practice a mixture of Elder Sorcery and warlock-like pacts with [[elemental]] beings of great power. Because of the similarities between Elder Warlocks and Elder Sorcerers, they are not subject to the same prejudice as regular warlocks, and mechanically are an entirely separate class. Only [[elorii]] can be Elder Warlocks, as only their race is both compatible with Elder Sorcery and has the traditions of elemental worship that created the bonds which can be called upon.
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