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=== Gold (Multi-Color) === {{mtgcard |name=Royal Cartographer |image=Royal Cartographer.jpg |cost=WU |types=Creature - Bird, Scout |text= Flying T: Add a mana of any color to your mana pool. |flavor=“From the freezing colds in the north to the sticky jungles in the south, I have seen it all.” |pt=1/1 |rarity=rare }} {{mtgcard |name=Forge Sharpshooter |image=Forge Sharpshooter.jpg |cost=2WR |types=Creature - Dwarf, Soldier |text=R, T: Forge Sharpshooter deal two damage to target player or creature. |flavor=Dwarfs don’t like the sea. So they found ways not to fight there and still hit their target. |pt=1/3 |rarity=rare }} {{mtgcard |name=Chained Shark |image=Chained Shark.jpg |cost=2UB |types=Creature - Beast, Shark |text=Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) |flavor=Never ever let go of that chain! |pt=4/2 |rarity=uncommon }} {{mtgcard |name=Flag ship |image=Flag_ship.jpg |cost=2(RUW)(RUW)(RUW)(RUW) |types=Legendary Creature - Ship |text=Voyage 3, Vigilance<br>When Flag ship attacks, all other creatures you control cannot be blocked unless Flag ship is blocked by enough creatures to destroy Flag ship and its entire group. |pt=0/6 |rarity=mythic }} {{mtgcard |name=Rallioc, The Unspoken |image=Rallioc.jpg |cost=(GK)(GK)(GK)(GK) |types=Creature - Nightmare |text=Islandwalk, Mountainwalk<br>Pirates get -1/-1. Sailors get -1/-1<br>Your opponents can Voyage with pirates nd sailors together |flavor="HA! That will be the day, when sailors sand pirates work together. That's something of tales." |pt=7/4 |rarity=mythic }} :thought something was needed as a common enemy for pirates and sailors, something of superstition. {{mtgcard |name=Captain Kida of the Junkun |image=Captain_Kida_of_the_Junkun.png |cost=2UR |types=Legendary Creature - Human Pirate |text=3UU:Gain control of target artifact for as long as you control Captain Kida of the Junkun.<br>R,Tap:Captain Kida of the Junkun deals 3 damage to target creature or player. |pt=2/3 |rarity=rare }} {{mtgcard |name=Admiral Wells |image=Admiral_Wells.jpg |cost=2WU |types=Legendary Creature - Human Sailor |text=Sailors you control get +1/+1<br>(WU),Tap:Tap target creature. If it is a pirate, destroy it. |pt=3/3 |rarity=rare }} :Needs flavor text. ::How about "I intend to see that any man who sails under a pirate flag or wears a pirate brand gets what he deserves: a short drop and a sudden stop", "One good deed is not enough to redeem a man of a lifetime of wickedness" or "Damn the cannon! Full speed ahead!" :Debating changing to a soldier. That way we don't have too many new creature types. :If you leave as is, then we will have added two creature types (Sailor and Ship) :And Shark, Naga, Pirate... ::I hadn't seen those, although pirate is already a type according to the card editor {{mtgcard |name=Boarding Action |image=Bording Action.jpg |cost=4WU |types=Sorcery |text=Sacrifice a Soldier or Sailor: take control of target Ship or Boat creature |flavor=Sinking a ship denies your enemy, Boarding it humiliates them. |rarity=uncommon }} :a. "Boarding Action", note the spelling. b. "As an additional cost to cast Boarding Action, sacrifice a Sailor or Pirate creature you control." "Gain control of target Ship creature." c. We should have Ship creatures or Boat creatures, but not both. I see Ship types, so I went with that. d. The cost seems off. Blue makes sense, but the additional cost makes me think black, not white. Could also be red, as red has sorceries that steal creatures (though usually for a turn). {{mtgcard |name=Sail boat |image=Sail_boat.jpg |cost=WU |types=Creature - Ship |text=Islandwalk, Voyage 1 (At the beginning of your upkeep you may group this creature with 1 pirate or sailor until your next turn. Grouped creatures can only attack or block as one, with this creatures. You divide how combat damage is dealt to the group.) |pt=0/2 |rarity=common }} :Just a thought for a new ability for this set. might make colorless. works with red pirates then
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