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Codex - T'aus: /tg/'s 8th Edition
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==Warlord Traits== ====Universal==== *'''1: Precision of the Hunter:''' ''The Warlord stalks the deadliest enemy war machines.'' ::Re-roll wound and damage rolls made for your Warlord against enemy {{W40Kkeyword|Vehicles}} or {{W40Kkeyword|Monsters}}. *'''2: Through Unity, Devastation:''' ''The Warlord is an expert in the application of concentrated fire.'' ::In each of your Shooting phases, you can pick an enemy unit that is visible to your Warlord. Until the end of the phase, each time you make a wound roll of 6+ against that unit for an attack made by a friendly {{W40Kkeyword|<Sept>}} unit within 6" of your Warlord, the Armour Penetration characteristic of that attack is improved by 1 (e.g. AP0 becomes AP-1). *'''3: A Ghost Walks Among Us:''' ''The Warlord walks unseen until the moment is right to strike.'' ::When your Warlord Advances, add 6" to their Move characteristic for that Movement phase instead of rolling a dice. In addition, enemy units must subtract 1 from their hit rolls when targeting your Warlord. *'''4: Through Boldness, Victory:''' ''The Warlord favours bold and aggressive action.'' ::If your Warlord is targeting a unit within 12" of it, you can re-roll failed hit and wound rolls made for your Warlord against that unit. *'''5: Exemplar of the Kauyon:''' ''The Warlord has mastered the art of Kauyon, the Patient Hunter.'' ::You can re-roll failed hit rolls for your Warlord as long as they have not moved this turn. If they have moved for any reason, they lose this trait until the start of the next turn. *'''6: Exemplar of the Mont'ka:''' ''The Warlord has mastered the art of Mont’ka, the Killing Blow.'' ::Your Warlord can Advance and still shoot as if they hadn’t moved this turn. ===Sept-Specific=== *{{W40Kkeyword|Bork'an}} '''- Seeker of Perfection:''' ''The Warlord seeks mastery in all aspects of warfare.'' ::For each hit roll of 6+ made for your Warlord, add 1 to the wound roll for that attack. *{{W40Kkeyword|Dal'yth}} '''- Gunship Diplomat:''' ''This Warlord is held in the highest favour by the T’au’s alien auxiliaries.'' ::Add 2 to the leadership characteristic of friendly {{W40Kkeyword|Kroot}} and {{W40Kkeyword|Vespid}} units within 12" of your Warlord. In addition, whilst within 12" of your Warlord, friendly {{W40Kkeyword|Kroot}} and {{W40Kkeyword|Vespid}} units gain the ''For the Greater Good'' special rule. *{{W40Kkeyword|Farsight Enclaves}} '''- Aggressive Tactician:''' ''This warlord is always on the attack, striking hard again and again with their forces until the enemy is entirely destroyed. They give no respite and show no mercy, seeing both as weakness.'' ::{{W40Kkeyword|COMMANDER}} model only. When this Warlord declares Mont’ka, it affects friendly {{W40Kkeyword|Farsight Enclaves}} units within 12" of this Warlord, instead of within 6". *{{W40Kkeyword|Farsight Enclaves}} '''- Blooded Through War:''' ''Those Commanders who have led a multitude of bloody campaigns have thoroughly earned the trust of their warriors. Such is this bond of loyalty that their troops will courageously follow them into the harshest of battles.'' ::When a Morale test is taken for a friendly {{W40Kkeyword|Farsight Enclaves}} unit with the Bonding Knife Ritual ability whilst within 12" of this Warlord, it is automatically passed on a roll of 4+, instead of 6. *{{W40Kkeyword|Farsight Enclaves}} '''- Hero of the Enclaves:''' ''The Warlord’s very name inspires devotion and awe amongst his warriors.'' ::Your Warlord can perform a Heroic Intervention if they are within 6" of any enemy units after the enemy has completed all their charge moves. Your Warlord can move up to 6" when performing a Heroic Intervention, so long as they end the move closer to the nearest enemy model. In addition, if your Warlord charged, was charged or performed a Heroic Intervention, then until the end of the turn, you can re-roll failed hit rolls made for them. *{{W40Kkeyword|Farsight Enclaves}} '''- Master of the Killing Blow:''' ''This warlord knows that cutting the head from the snake is a sound battlefield tactic in any war, and they pursue enemy commanders and warlords relentlessly. Once they are successful in their hunt, their enemies’ forces collapse into disarray and are easy prey.'' ::When resolving an attack made by this Warlord against a {{W40Kkeyword|CHARACTER}} unit, you can re-roll the hit roll. *{{W40Kkeyword|Sa'cea}} '''- Beacon of Honour:''' ''This Warlord is a noble and honourable leader, beloved of their troops.'' ::Friendly {{W40Kkeyword|Sa'cea}} units within 6" of this model reduce the number of models that flee as a result of a failed Morale test by 1. *{{W40Kkeyword|T'au}} '''- Strength of Belief:''' ''The Warlord’s unwavering belief in the Greater Good grants them formidable resolve.'' ::Roll a D6 for each wound or mortal wound inflicted on your Warlord; on a 5+, that wound is ignored and has no effect. *{{W40Kkeyword|Vior’la}} '''- Academy Luminary:''' ''This Warlord was marked for greatness by the exacting Fire caste tutors of Vior’la.'' ::If your Warlord has the ''Master of War'', ''Volley Fire'' or ''Failure is Not an Option'' special rule, the range of that ability is increased to 12". In addition, if your army is Battle-forged, you receive an additional 1 Command Point.
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