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==Ghosts== Those that have died and not passed on due to emotional attachment or are under control of a necromancer or demon. ; Snow folk : Those who died in frozen environments, who are able to manifest once more if their will is strong enough using Snow and Ice for bodies. The difference between them and Frigis is the fact that Heat does not weaken them and can even draw heat from anyone nearby converting it to magic power. Behavior ranges from friendly to malevolent. For the benevolent Snow Folk, it is possible for them to pass on if they are satisfied with someone who reminded them of a loved one, however this may backfire as they may become attached to the new person instead and see it as a reason to continue to exist on the mortal plane. A Full on exorcism is needed to deal with the more malevolent ones. ; The Burned : Those that died in unexpected fires, such as acts of arson or forest blazes (not fire as an execution or murder method, usually). They only manifest in the presence of flammable materials, such as oil, paper, tinder or wood. Similarities between Igna are superficial at most, filled with fire and ash skinned. When angered, can and will burn the fat from living bodies. Behaviour unpredictable. Smell like burnt meat. ::''Thunderstruck'' : Unconfirmed. Reports describe living patches of stormy weather, and the smell of ozone. Both Gnomes and Iron Inquisition deny their existence. ; Dread Walkers : HIGH PRIORITY. Most everyone calls them the Dread Walkers. Another name is Revenant. They are not your waifu or husbando. They cannot be reasoned or pleaded with. They do not eat, they do not sleep, and they do not stop. Depending on purpose, they can be avoided simply by getting out of their way. Resembling 'off' mortals of their respective races, they are influenced by a necromancer or a demon, a better target than the Dread Walker themselves.
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