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Heinrich Kemmler
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===8th Edition=== {| class=wikitable ! || Pts || M || WS || BS || S || T || W || I || A || Ld || Sv |- | '''Heinrich Kemmler:''' || 350 || 4 || 3 || 3 || 4 || 4 || 3 || 4 || 1(3) || 8 || - |} Kemmler had a very sad showing in 8th edition. After becoming an absolute magical beast in 6th which led his own unique army with its own unique units, 8th neutered him pretty hard and took away nearly all of the previous reasons you'd bring him. In here he's stuck in a bizarre dual role of being a mediocre combat character thanks to trading -1 Ld for +1 Initiative (for some reason) and getting +2 attacks from his weapon, as well as being a good spellcaster (still level 4). However aside from the smaller games or a themed list where you wanted to avoid using vampires he'd see little use. He had the following equipment: *'''Chaos Tomb Blade''': Kemmler's sword underwent a weird change in 8th, here it gave him +2 Attacks, and when he kills enemies they turn into extra models for the unit he's leading (so long as he was with Skeletons or Grave Guard). This could be very handy if he was in a souped-up unit of Grave Guard since it was essentially letting you get extra points, or helping you replenish your casualties from crumble, but most of the time you didn't want him in combat since any decent combat lord would kick his shit in and Kemmler has always cost a fuckload of points. *'''Skull Staff''': Oddly enough the Skull Staff went back to the rules it had in 4th/5th edition, making enemies reveal magic items when they get within 12" and giving Kemmler +1 to dispel. Handy, but you could recreate this for less than his cost. *'''Cloak of Mists and Shadows''': In this edition it gives Kemmler ''either'' the Fly or Ethereal rule. Most of the time this meant he was Ethereal as he was way too easy to kill otherwise. That's all the stuff he gets, 8th dropped him down to his bare-basic gear and also removed his unique rules, which included removing his Ward save and anti-crumble. They did give him the following generic rules though: *'''Loremaster (Lore of Vampires)''': Kemmler knows all of the Lore of Vampires spells. This is to be expected since he already had a similar rule in the previous edition. *'''Master of the Dead''': Kemmler can increase Skeleton units to be larger than their starting size. Whoopee.
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