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Infinity/N3 Tactics/Jurisdictional Command of Corregidor
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===Warbands=== Just like in vanilla Nomads, there’s a nice selection of them. Warbands will often eat your orders in early game, but they’re bound to accomplish more than expected. *'''Corregidor Jaguars:''' A Warband unit that doubles as cheerleaders and also your Intruder’s best friend. Jaguars are cheap Regular Orders and smoke chuckers. Can also be used to run at enemies and kill as much as they can before they die (like a regular warband) and a Panzerfaust + ADHL profile is very trolly. Used to be able to link, now you need Señor Massacre. But at least that frees up a Fireteam: Core spot. *'''McMurrough, Mercenary Dog-Warrior:''' Because Nomads need to meet a furry quota, you have access to McMurrough. Typical beefy Dog-Warrior, ARM 4, 2 chain rifles, Irregular + Extremely Impetuous, MA 3 and smoke grenades. All for 31 pts. If Corregidor has a truly frontline killer unit, it’s McMurrough. *''' Señor Massacre:''' The Luchador Deadpool used to be perpetually in McMurrough’s shadow, but with HSN3 he’s decided to stop being a loner and can now form Fireteams with Jaguars. Together they form a cohesive guided missile. Massacre’s Eclipse Grenades and Natural Born Warrior make it easy for him to close distance under ARO units’ noses and take out enemy Rambo, regardless if it’s a TAG, a fancy HI or a CC unit as well. Or he can just take out infantry with his Breaker combi while Jags keep him from Frenzying, but where’s the fun in that?
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