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===Warband=== *'''Daturazi Witch-Soldiers:''' An excellent choice for warband. High damage, throws smoke, comes with mimetism, and is even regular! Their value cannot be overstated. Don't get carried away with them though. *'''Hungries:''' Your basic 'cheap warband CC specialist'. Climbing Plus means they are barely hindered by walls. Forever overshadowed by Taighas, they're nonetheless important as warband screen. You won't be capping them out, given how you're limited to 15 orders in ITS12, but they're still worth consideration. **'''Ghakis:''' They run, (maybe) bite things, and explode. Cheap filler to swamp the board with angry, exploding impetuous troops. At 4pts a pop, use them to counteract midfield pushes, mines, possibly camouflage, and hope they trade up. Don't forget Berserk for guaranteed trades. **'''Pretas:''' The chain rifle option. At 7pts, they fill the traditional 'cheap chain rifle glued to a melee specialist'. They trade the Ghaki's berserk and explode skills for Dogged, proving tenacious jerks capable of trading with line infantry and skirmishers. They don't feel great in N4 when compared to other warbands, but they're still okay. *'''Kendrat, Krakot Renegade:''' Named character krakot. Weirdly labeled as 'warband' when krakots aren't. Hits much harder, is a bit more tenacious. She plays even more aggressive than Krakots and loves breaking into CC. She might be useful as a monkey missile you send racing up the board to explode a target. *'''Taigha Creatures:''' Extremely cheap and efficient Warband. A Bastardized hybrid of the best parts of both Gakis and Pretas with extra abilities on top. Fast (Mov 6-6!) and Impetuous, they Dodge 4", always on 16s thanks to Sixth Sense. They also have a Chain Colt for some reason (Don't ask about the lack of apparent projectile weapons on the model). Did I mention they have Berserk? and CC 21? Optional DA CC Weapon? Only 5-6 pts??. Very uniquely also S1, so they can hide behind a lot of short cover and windows. These guys are great at Deployment Zone Babysitting, Grabbing space in the Midfield, Turning off enemy mines with their face, and Trading way up in value with thanks to Berserk. *'''Oznat:''' Either smoke grenades or a smoke launcher. Combi-rifle for a budget option or need to maximize the distance you can lob smoke. Sensor got more rare in N4, and having a smoke-throwing shotgun+chain rifle means you can force unfavorable trades and remove Hidden Deployment troops from objectives. Oznats have teeth.
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